Пример #1
0
 // Use this for initialization
 void Start()
 {
     foreach (string filename in System.IO.Directory.GetFiles(Path, SearchPattern))
     {
         ImageItem newItem = Instantiate(Item) as ImageItem;
         newItem.Init(filename);
         menu.Add(newItem.transform);
     }
 }
Пример #2
0
 void Start()
 {
     foreach (SampleLoaderEntry entry in entries)
     {
         SampleLoaderItem newItem = Instantiate(itemPrefab) as SampleLoaderItem;
         newItem.Init(entry);
         menu.Add(newItem.transform);
         newItem.transform.localRotation = Quaternion.identity;
     }
 }
Пример #3
0
    // Use this for initialization
    void Start()
    {
        if (!menu)
        {
            return;
        }

        for (int i = 0; i < count; i++)
        {
            Transform newObj = Instantiate(menuItem) as Transform;
            TextMesh  tm     = newObj.GetComponentInChildren <TextMesh>();
            if (tm)
            {
                tm.text = "Testing " + i;
            }
            menu.Add(newObj);
        }
    }