private void Awake() { prev = new Vector3(-1000f, -1000f, -1000f); cur = new Vector3(120f, 470f, 0f); hasClick = false; ui.SetActive(false); scroller = GameObject.Find("Canvas/UnEquipments"); if (scroller != null) { manager = scroller.GetComponent <ScrollViewManager>(); manager.ui.SetActive(false); scroller.transform.position = prev; } }
void Start() { // Welcome 메시지 출력 if (PlayerPrefs.GetInt(Constant.kIsFirst, 1) == 1) { AlertPopupViewManager alertPopupViewManager = Instantiate(alertPopupViewPrefab, transform).GetComponent <AlertPopupViewManager>(); alertPopupViewManager.Open(); PlayerPrefs.SetInt(Constant.kIsFirst, 0); } // Scroll View 만들어서 화면에 배치 ScrollViewManager scrollViewManager = Instantiate(scrollViewPrefab, transform).GetComponent <ScrollViewManager>(); PresentViewManager(scrollViewManager); }
protected override void Init() { mManager = GetComponent <ScrollViewManager>(); Assert.IsNotNull(mElement1); Assert.IsNotNull(mManager); }
public ScrollViewManager() { instance = this; }