Пример #1
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 public static void CreateAbility()
 {
     ScriptableCreatorUtility.CreateAsset <Ability>();
 }
Пример #2
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 public static void CreateSkillset()
 {
     ScriptableCreatorUtility.CreateAsset <Skillset>();
 }
Пример #3
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 public static void CreateCombatMapEvent()
 {
     ScriptableCreatorUtility.CreateAsset <CombatMapEvent>();
 }
Пример #4
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 public static void CreateModificator()
 {
     ScriptableCreatorUtility.CreateAsset <ModificatorStatus>();
 }
Пример #5
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 public static void CreateDoTDebuff()
 {
     ScriptableCreatorUtility.CreateAsset <BurnOverTime>();
 }
Пример #6
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 public static void CreateHoTBuff()
 {
     ScriptableCreatorUtility.CreateAsset <HealOverTime>();
 }
Пример #7
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 public static void CreatePart()
 {
     ScriptableCreatorUtility.CreateAsset <Part>();
 }
Пример #8
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 public static void CreateFrame()
 {
     ScriptableCreatorUtility.CreateAsset <Frame>();
 }