void Start() { rig = GetComponent <Rigidbody2D>(); max_score_script = b.GetComponent <Script_first_load>(); //er = d.GetComponent<Sounds_control>(); //fon = fon.GetComponent<SpriteRenderer>(); }
private void Awake() { check = q.GetComponent<Script_first_load>(); }
private void Start() { check_Scene = dr.GetComponent <Script_first_load>(); }