/////////////////////////////////////////////////////////////////////// private /* protected virtual */ void Dispose( bool disposing ) { TraceOps.DebugTrace(String.Format( "Dispose: disposing = {0}, interpreter = {1}, disposed = {2}", disposing, FormatOps.InterpreterNoThrow(interpreter), disposed), typeof(EngineContext).Name, TracePriority.CleanupDebug); if (!disposed) { if (disposing) { //////////////////////////////////// // dispose managed resources here... //////////////////////////////////// interpreter = null; /* NOT OWNED: Do not dispose. */ threadId = 0; /////////////////////////////////////////////////////////// #if DEBUGGER interactiveLoopCallback = null; #endif /////////////////////////////////////////////////////////// #if SHELL argumentCallback = null; evaluateScriptCallback = null; evaluateFileCallback = null; evaluateEncodedFileCallback = null; #endif /////////////////////////////////////////////////////////// levels = 0; maximumLevels = 0; scriptLevels = 0; maximumScriptLevels = 0; parserLevels = 0; maximumParserLevels = 0; expressionLevels = 0; maximumExpressionLevels = 0; previousLevels = 0; catchLevels = 0; unknownLevels = 0; traceLevels = 0; subCommandLevels = 0; #if ARGUMENT_CACHE cacheArgument = null; #endif #if DEBUGGER watchpointLevels = 0; #endif #if NOTIFY || NOTIFY_OBJECT notifyLevels = 0; notifyTypes = NotifyType.None; notifyFlags = NotifyFlags.None; #endif policyLevels = 0; testLevels = 0; #if DEBUGGER isDebuggerExiting = false; #endif stackOverflow = false; #if DEBUGGER if (debugger != null) { IDisposable disposable = debugger as IDisposable; if (disposable != null) { disposable.Dispose(); disposable = null; } debugger = null; } #endif #if PREVIOUS_RESULT previousResult = null; #endif engineFlags = EngineFlags.None; parseState = null; returnCode = ReturnCode.Ok; errorLine = 0; errorCode = null; errorInfo = null; errorFrames = 0; exception = null; scriptLocation = null; /////////////////////////////////////////////////////////// if (scriptLocations != null) { scriptLocations.Clear(); scriptLocations = null; } /////////////////////////////////////////////////////////// previousProcessId = 0; /////////////////////////////////////////////////////////// if (arraySearches != null) { arraySearches.Clear(); arraySearches = null; } /////////////////////////////////////////////////////////// #if HISTORY historyEngineFilter = null; if (history != null) { history.Clear(); history = null; } #endif /////////////////////////////////////////////////////////// complaint = null; } ////////////////////////////////////// // release unmanaged resources here... ////////////////////////////////////// disposed = true; } }
public EngineContext( Interpreter interpreter, int threadId ) { this.interpreter = interpreter; this.threadId = threadId; levels = 0; maximumLevels = 0; scriptLevels = 0; maximumScriptLevels = 0; parserLevels = 0; maximumParserLevels = 0; expressionLevels = 0; maximumExpressionLevels = 0; previousLevels = 0; catchLevels = 0; unknownLevels = 0; traceLevels = 0; subCommandLevels = 0; #if ARGUMENT_CACHE cacheArgument = Argument.InternalCreate(); #endif #if DEBUGGER watchpointLevels = 0; #endif #if NOTIFY || NOTIFY_OBJECT notifyLevels = 0; notifyTypes = NotifyType.None; notifyFlags = NotifyFlags.None; #endif policyLevels = 0; testLevels = 0; #if DEBUGGER isDebuggerExiting = false; #endif stackOverflow = false; #if DEBUGGER debugger = null; interactiveLoopCallback = null; #endif #if SHELL argumentCallback = null; evaluateScriptCallback = null; evaluateFileCallback = null; evaluateEncodedFileCallback = null; #endif #if PREVIOUS_RESULT previousResult = null; #endif engineFlags = EngineFlags.None; parseState = null; returnCode = ReturnCode.Ok; errorLine = 0; errorCode = null; errorInfo = null; errorFrames = 0; exception = null; scriptLocation = null; scriptLocations = new ScriptLocationList(); previousProcessId = 0; arraySearches = new ArraySearchDictionary(); #if HISTORY historyEngineFilter = null; history = new ClientDataList(); #endif complaint = null; }