public static void RegisterEvents(object target)
        {
            ModuleScriptMethodIndexer.Index(target,
                                            new[]
            {
                typeof(AsyncServerEventAttribute), typeof(AsyncClientEventAttribute),
                typeof(AsyncScriptEventAttribute)
            },
                                            (baseEvent, eventMethod, eventMethodDelegate) =>
            {
                switch (baseEvent)
                {
                case AsyncScriptEventAttribute scriptEvent:
                    var scriptEventType = scriptEvent.EventType;
                    ScriptFunction scriptFunction;
                    switch (scriptEventType)
                    {
                    case ScriptEventType.Checkpoint:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(ICheckpoint), typeof(IEntity), typeof(bool) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnCheckpoint += (checkpoint, entity, state) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(checkpoint);
                            currScriptFunction.Set(entity);
                            currScriptFunction.Set(state);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerConnect:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(string) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerConnect += (player, reason) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(player);
                            currScriptFunction.Set(reason);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerBeforeConnect:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(PlayerConnectionInfo), typeof(string) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerBeforeConnect += (connectionInfo, reason) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(connectionInfo);
                            currScriptFunction.Set(reason);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerDamage:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(IEntity), typeof(ushort), typeof(ushort), typeof(ushort), typeof(ushort), typeof(uint), typeof(ushort), typeof(ushort) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerDamage += (player, attacker,
                                           oldHealth, oldArmor,
                                           oldMaxHealth, oldMaxArmor,
                                           weapon, healthDamage, armourDamage) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(player);
                            currScriptFunction.Set(attacker);
                            currScriptFunction.Set(oldHealth);
                            currScriptFunction.Set(oldArmor);
                            currScriptFunction.Set(oldMaxHealth);
                            currScriptFunction.Set(oldMaxArmor);
                            currScriptFunction.Set(weapon);
                            currScriptFunction.Set(healthDamage);
                            currScriptFunction.Set(armourDamage);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerDead:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(IEntity), typeof(uint) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerDead += (player, attacker, weapon) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(player);
                            currScriptFunction.Set(attacker);
                            currScriptFunction.Set(weapon);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerDisconnect:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(string) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerDisconnect += (player, reason) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(player);
                            currScriptFunction.Set(reason);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerRemove:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate, new[] { typeof(IPlayer) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerRemove += player =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(player);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.VehicleRemove:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate, new[] { typeof(IVehicle) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnVehicleRemove += vehicle =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(vehicle);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerChangeVehicleSeat:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IVehicle), typeof(IPlayer), typeof(byte), typeof(byte) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerChangeVehicleSeat += (vehicle, player, seat, newSeat) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(vehicle);
                            currScriptFunction.Set(player);
                            currScriptFunction.Set(seat);
                            currScriptFunction.Set(newSeat);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerEnterVehicle:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IVehicle), typeof(IPlayer), typeof(byte) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerEnterVehicle += (vehicle, player, seat) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(vehicle);
                            currScriptFunction.Set(player);
                            currScriptFunction.Set(seat);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerEnteringVehicle:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IVehicle), typeof(IPlayer), typeof(byte) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerEnteringVehicle += (vehicle, player, seat) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(vehicle);
                            currScriptFunction.Set(player);
                            currScriptFunction.Set(seat);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerLeaveVehicle:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IVehicle), typeof(IPlayer), typeof(byte) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerLeaveVehicle += (vehicle, player, seat) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(vehicle);
                            currScriptFunction.Set(player);
                            currScriptFunction.Set(seat);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerEvent:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IPlayer), typeof(string), typeof(object[]) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerEvent += (player, name, args) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(player);
                            currScriptFunction.Set(name);
                            currScriptFunction.Set(args);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerCustomEvent:
                        Alt.Log("PlayerCustomEvent does not exists in async");
                        break;

                    case ScriptEventType.ServerEvent:
                        Alt.Log("PlayerCustomEvent does not exists in async");
                        break;

                    case ScriptEventType.ServerCustomEvent:
                        Alt.Log("PlayerCustomEvent does not exists in async");
                        break;

                    case ScriptEventType.ConsoleCommand:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(string), typeof(string[]) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnConsoleCommand += (name, args) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(name);
                            currScriptFunction.Set(args);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.MetaDataChange:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IEntity), typeof(string), typeof(object) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnMetaDataChange += (entity, key, value) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(entity);
                            currScriptFunction.Set(key);
                            currScriptFunction.Set(value);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.SyncedMetaDataChange:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IEntity), typeof(string), typeof(object) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnSyncedMetaDataChange += (entity, key, value) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(entity);
                            currScriptFunction.Set(key);
                            currScriptFunction.Set(value);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.ColShape:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IColShape), typeof(IEntity), typeof(bool) }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnColShape += (shape, entity, state) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(shape);
                            currScriptFunction.Set(entity);
                            currScriptFunction.Set(state);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.WeaponDamage:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IPlayer), typeof(IEntity), typeof(uint), typeof(ushort),
                            typeof(Position), typeof(BodyPart)
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnWeaponDamage +=
                            (player, targetEntity, weapon, damage, shotOffset, damageOffset) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(player);
                            currScriptFunction.Set(targetEntity);
                            currScriptFunction.Set(weapon);
                            currScriptFunction.Set(damage);
                            currScriptFunction.Set(shotOffset);
                            currScriptFunction.Set(damageOffset);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.VehicleDestroy:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IVehicle)
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnVehicleDestroy +=
                            vehicle =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(vehicle);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.Explosion:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IPlayer), typeof(ExplosionType), typeof(Position), typeof(uint),
                            typeof(IEntity)
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnExplosion += (player, explosionType, position, explosionFx, targetEntity) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(player);
                            currScriptFunction.Set(explosionType);
                            currScriptFunction.Set(position);
                            currScriptFunction.Set(explosionFx);
                            currScriptFunction.Set(targetEntity);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.Fire:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IPlayer), typeof(FireInfo[])
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnFire += (player, fireInfos) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(player);
                            currScriptFunction.Set(fireInfos);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.StartProjectile:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IPlayer), typeof(Position), typeof(Position), typeof(uint),
                            typeof(uint)
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnStartProjectile += (player, startPosition, direction, ammoHash, weaponHash) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(player);
                            currScriptFunction.Set(startPosition);
                            currScriptFunction.Set(direction);
                            currScriptFunction.Set(ammoHash);
                            currScriptFunction.Set(weaponHash);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerWeaponChange:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IPlayer), typeof(uint), typeof(uint)
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerWeaponChange += (player, oldWeapon, newWeapon) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(player);
                            currScriptFunction.Set(oldWeapon);
                            currScriptFunction.Set(newWeapon);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.NetOwnerChange:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IEntity), typeof(IPlayer), typeof(IPlayer)
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnNetworkOwnerChange += (targetEntity, oldNetOwner, newNetOwner) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(targetEntity);
                            currScriptFunction.Set(oldNetOwner);
                            currScriptFunction.Set(newNetOwner);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.VehicleAttach:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IVehicle), typeof(IVehicle)
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnVehicleAttach += (targetVehicle, attachedVehicle) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(targetVehicle);
                            currScriptFunction.Set(attachedVehicle);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.VehicleDetach:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IVehicle), typeof(IVehicle)
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnVehicleDetach += (targetVehicle, detachedVehicle) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(targetVehicle);
                            currScriptFunction.Set(detachedVehicle);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.VehicleDamage:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IVehicle), typeof(IEntity), typeof(uint), typeof(uint),
                            typeof(uint), typeof(uint), typeof(uint)
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnVehicleDamage +=
                            (vehicle, targetEntity, bodyHealthDamage, additionalBodyHealthDamage, engineHealthDamage, petrolTankDamage, weaponHash) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(vehicle);
                            currScriptFunction.Set(targetEntity);
                            currScriptFunction.Set(bodyHealthDamage);
                            currScriptFunction.Set(additionalBodyHealthDamage);
                            currScriptFunction.Set(engineHealthDamage);
                            currScriptFunction.Set(petrolTankDamage);
                            currScriptFunction.Set(weaponHash);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.ConnectionQueueAdd:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IConnectionInfo)
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnConnectionQueueAdd +=
                            (connectionInfo) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(connectionInfo);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.ConnectionQueueRemove:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IConnectionInfo)
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnConnectionQueueRemove +=
                            (connectionInfo) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(connectionInfo);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.ServerStarted:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               Array.Empty <Type>(), true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnServerStarted +=
                            () =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerRequestControl:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IEntity),
                            typeof(IPlayer)
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerRequestControl +=
                            (entity, player) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(entity);
                            currScriptFunction.Set(player);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerChangeAnimation:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new []
                        {
                            typeof(IEntity), typeof(uint), typeof(uint), typeof(uint), typeof(uint)
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerChangeAnimation +=
                            (entity, oldDict, newDict, oldName, newName) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(entity);
                            currScriptFunction.Set(oldDict);
                            currScriptFunction.Set(newDict);
                            currScriptFunction.Set(oldName);
                            currScriptFunction.Set(newName);
                            return(currScriptFunction.CallAsync());
                        };
                        break;

                    case ScriptEventType.PlayerChangeInterior:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new []
                        {
                            typeof(IEntity), typeof(uint), typeof(uint)
                        }, true);
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerChangeInterior +=
                            (entity, oldIntLoc, newIntLoc) =>
                        {
                            var currScriptFunction = scriptFunction.Clone();
                            currScriptFunction.Set(entity);
                            currScriptFunction.Set(oldIntLoc);
                            currScriptFunction.Set(newIntLoc);
                            return(currScriptFunction.CallAsync());
                        };
                        break;
                    }

                    break;

                case AsyncServerEventAttribute @event:
                    var serverEventName = @event.Name ?? eventMethod.Name;
                    Core.OnServer(serverEventName, Function.Create(Core, eventMethodDelegate));
                    break;

                case AsyncClientEventAttribute @event:
                    var clientEventName = @event.Name ?? eventMethod.Name;
                    Core.OnClient(clientEventName, Function.Create(Core, eventMethodDelegate));
                    break;
                }
            });
        }
Пример #2
0
        public static void RegisterEvents(object target)
        {
#pragma warning disable 612, 618
            ModuleScriptMethodIndexer.Index(target, new[] { typeof(EventAttribute), typeof(ServerEventAttribute), typeof(ClientEventAttribute), typeof(ScriptEventAttribute) },
#pragma warning restore 612, 618
                                            (baseEvent, eventMethod, eventMethodDelegate) =>
            {
                switch (baseEvent)
                {
                case ScriptEventAttribute scriptEvent:
                    var scriptEventType = scriptEvent.EventType;
                    ScriptFunction scriptFunction;
                    switch (scriptEventType)
                    {
                    case ScriptEventType.Checkpoint:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(ICheckpoint), typeof(IEntity), typeof(bool) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnCheckpoint += (checkpoint, entity, state) =>
                        {
                            scriptFunction.Set(checkpoint);
                            scriptFunction.Set(entity);
                            scriptFunction.Set(state);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerConnect:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(string) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerConnect += (player, reason) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(reason);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerDamage:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(IEntity), typeof(uint), typeof(ushort) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerDamage += (player, attacker, weapon, damage) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(attacker);
                            scriptFunction.Set(weapon);
                            scriptFunction.Set(damage);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerDead:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(IEntity), typeof(uint) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerDead += (player, attacker, weapon) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(attacker);
                            scriptFunction.Set(weapon);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerDisconnect:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(string) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerDisconnect += (player, reason) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(reason);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerRemove:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate, new[] { typeof(IPlayer) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerRemove += player =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.VehicleRemove:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate, new[] { typeof(IVehicle) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnVehicleRemove += vehicle =>
                        {
                            scriptFunction.Set(vehicle);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerChangeVehicleSeat:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IVehicle), typeof(IPlayer), typeof(byte), typeof(byte) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerChangeVehicleSeat += (vehicle, player, seat, newSeat) =>
                        {
                            scriptFunction.Set(vehicle);
                            scriptFunction.Set(player);
                            scriptFunction.Set(seat);
                            scriptFunction.Set(newSeat);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerEnterVehicle:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IVehicle), typeof(IPlayer), typeof(byte) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerEnterVehicle += (vehicle, player, seat) =>
                        {
                            scriptFunction.Set(vehicle);
                            scriptFunction.Set(player);
                            scriptFunction.Set(seat);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerLeaveVehicle:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IVehicle), typeof(IPlayer), typeof(byte) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerLeaveVehicle += (vehicle, player, seat) =>
                        {
                            scriptFunction.Set(vehicle);
                            scriptFunction.Set(player);
                            scriptFunction.Set(seat);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerEvent:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IPlayer), typeof(string), typeof(object[]) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerEvent += (player, name, args) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(name);
                            scriptFunction.Set(args);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerCustomEvent:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IPlayer), typeof(string), typeof(MValueConst[]) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerCustomEvent += (player, name, array) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(name);
                            scriptFunction.Set(array);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.ServerEvent:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(string), typeof(object[]) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnServerEvent += (scriptEventName, scriptEventArgs) =>
                        {
                            scriptFunction.Set(scriptEventName);
                            scriptFunction.Set(scriptEventArgs);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.ServerCustomEvent:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(string), typeof(MValueConst[]) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnServerCustomEvent += (name, array) =>
                        {
                            scriptFunction.Set(name);
                            scriptFunction.Set(array);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.ConsoleCommand:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(string), typeof(string[]) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnConsoleCommand += (name, args) =>
                        {
                            scriptFunction.Set(name);
                            scriptFunction.Set(args);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.MetaDataChange:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IEntity), typeof(string), typeof(object) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnMetaDataChange += (entity, key, value) =>
                        {
                            scriptFunction.Set(entity);
                            scriptFunction.Set(key);
                            scriptFunction.Set(value);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.SyncedMetaDataChange:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IEntity), typeof(string), typeof(object) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnSyncedMetaDataChange += (entity, key, value) =>
                        {
                            scriptFunction.Set(entity);
                            scriptFunction.Set(key);
                            scriptFunction.Set(value);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.ColShape:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IColShape), typeof(IEntity), typeof(bool) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnColShape += (shape, entity, state) =>
                        {
                            scriptFunction.Set(shape);
                            scriptFunction.Set(entity);
                            scriptFunction.Set(state);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.WeaponDamage:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IPlayer), typeof(IEntity), typeof(uint), typeof(ushort),
                            typeof(Position), typeof(BodyPart)
                        });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnWeaponDamage +=
                            (player, targetEntity, weapon, damage, shotOffset, damageOffset) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(targetEntity);
                            scriptFunction.Set(weapon);
                            scriptFunction.Set(damage);
                            scriptFunction.Set(shotOffset);
                            scriptFunction.Set(damageOffset);
                            if (scriptFunction.Call() is bool value)
                            {
                                return(value);
                            }

                            return(true);
                        };
                        break;

                    default:
                        throw new ArgumentOutOfRangeException();
                    }

                    break;

#pragma warning disable 612, 618
                case EventAttribute @event:
                    var eventName = @event.Name ?? eventMethod.Name;
                    Module.On(eventName, Function.Create(eventMethodDelegate));
                    break;

#pragma warning restore 612, 618
                case ServerEventAttribute @event:
                    var serverEventName = @event.Name ?? eventMethod.Name;
                    Module.OnServer(serverEventName, Function.Create(eventMethodDelegate));
                    break;

                case ClientEventAttribute @event:
                    var clientEventName = @event.Name ?? eventMethod.Name;
                    Module.OnClient(clientEventName, Function.Create(eventMethodDelegate));
                    break;
                }
            });
        }
Пример #3
0
        public static void RegisterEvents(object target)
        {
            ModuleScriptMethodIndexer.Index(target,
                                            new[] { typeof(ServerEventAttribute), typeof(ClientEventAttribute), typeof(ScriptEventAttribute) },
                                            (baseEvent, eventMethod, eventMethodDelegate) =>
            {
                switch (baseEvent)
                {
                case ScriptEventAttribute scriptEvent:
                    var scriptEventType = scriptEvent.EventType;
                    ScriptFunction scriptFunction;
                    switch (scriptEventType)
                    {
                    case ScriptEventType.Checkpoint:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(ICheckpoint), typeof(IEntity), typeof(bool) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnCheckpoint += (checkpoint, entity, state) =>
                        {
                            scriptFunction.Set(checkpoint);
                            scriptFunction.Set(entity);
                            scriptFunction.Set(state);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerConnect:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(string) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerConnect += (player, reason) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(reason);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerDamage:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(IEntity), typeof(uint), typeof(ushort) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerDamage += (player, attacker, weapon, damage) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(attacker);
                            scriptFunction.Set(weapon);
                            scriptFunction.Set(damage);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerDead:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(IEntity), typeof(uint) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerDead += (player, attacker, weapon) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(attacker);
                            scriptFunction.Set(weapon);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerDisconnect:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(string) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerDisconnect += (player, reason) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(reason);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerRemove:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate, new[] { typeof(IPlayer) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerRemove += player =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.VehicleRemove:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate, new[] { typeof(IVehicle) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnVehicleRemove += vehicle =>
                        {
                            scriptFunction.Set(vehicle);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerChangeVehicleSeat:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IVehicle), typeof(IPlayer), typeof(byte), typeof(byte) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerChangeVehicleSeat += (vehicle, player, seat, newSeat) =>
                        {
                            scriptFunction.Set(vehicle);
                            scriptFunction.Set(player);
                            scriptFunction.Set(seat);
                            scriptFunction.Set(newSeat);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerEnterVehicle:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IVehicle), typeof(IPlayer), typeof(byte) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerEnterVehicle += (vehicle, player, seat) =>
                        {
                            scriptFunction.Set(vehicle);
                            scriptFunction.Set(player);
                            scriptFunction.Set(seat);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerEnteringVehicle:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IVehicle), typeof(IPlayer), typeof(byte) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerEnteringVehicle += (vehicle, player, seat) =>
                        {
                            scriptFunction.Set(vehicle);
                            scriptFunction.Set(player);
                            scriptFunction.Set(seat);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerLeaveVehicle:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IVehicle), typeof(IPlayer), typeof(byte) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerLeaveVehicle += (vehicle, player, seat) =>
                        {
                            scriptFunction.Set(vehicle);
                            scriptFunction.Set(player);
                            scriptFunction.Set(seat);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerEvent:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IPlayer), typeof(string), typeof(object[]) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerEvent += (player, name, args) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(name);
                            scriptFunction.Set(args);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerCustomEvent:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IPlayer), typeof(string), typeof(MValueConst[]) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerCustomEvent += (player, name, array) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(name);
                            scriptFunction.Set(array);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.ServerEvent:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(string), typeof(object[]) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnServerEvent += (scriptEventName, scriptEventArgs) =>
                        {
                            scriptFunction.Set(scriptEventName);
                            scriptFunction.Set(scriptEventArgs);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.ServerCustomEvent:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(string), typeof(MValueConst[]) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnServerCustomEvent += (name, array) =>
                        {
                            scriptFunction.Set(name);
                            scriptFunction.Set(array);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.ConsoleCommand:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(string), typeof(string[]) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnConsoleCommand += (name, args) =>
                        {
                            scriptFunction.Set(name);
                            scriptFunction.Set(args);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.MetaDataChange:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IEntity), typeof(string), typeof(object) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnMetaDataChange += (entity, key, value) =>
                        {
                            scriptFunction.Set(entity);
                            scriptFunction.Set(key);
                            scriptFunction.Set(value);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.SyncedMetaDataChange:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IEntity), typeof(string), typeof(object) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnSyncedMetaDataChange += (entity, key, value) =>
                        {
                            scriptFunction.Set(entity);
                            scriptFunction.Set(key);
                            scriptFunction.Set(value);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.ColShape:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IColShape), typeof(IEntity), typeof(bool) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnColShape += (shape, entity, state) =>
                        {
                            scriptFunction.Set(shape);
                            scriptFunction.Set(entity);
                            scriptFunction.Set(state);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.WeaponDamage:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IPlayer), typeof(IEntity), typeof(uint), typeof(ushort),
                            typeof(Position), typeof(BodyPart)
                        });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnWeaponDamage +=
                            (player, targetEntity, weapon, damage, shotOffset, damageOffset) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(targetEntity);
                            scriptFunction.Set(weapon);
                            scriptFunction.Set(damage);
                            scriptFunction.Set(shotOffset);
                            scriptFunction.Set(damageOffset);
                            if (scriptFunction.Call() is bool value)
                            {
                                return(value);
                            }

                            return(true);
                        };
                        break;

                    case ScriptEventType.VehicleDestroy:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IVehicle)
                        });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnVehicleDestroy +=
                            vehicle =>
                        {
                            scriptFunction.Set(vehicle);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.Explosion:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IPlayer), typeof(ExplosionType), typeof(Position), typeof(uint),
                            typeof(IEntity)
                        });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnExplosion += (player, explosionType, position, explosionFx, targetEntity) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(explosionType);
                            scriptFunction.Set(position);
                            scriptFunction.Set(explosionFx);
                            scriptFunction.Set(targetEntity);
                            if (scriptFunction.Call() is bool value)
                            {
                                return(value);
                            }

                            return(true);
                        };
                        break;

                    case ScriptEventType.Fire:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IPlayer), typeof(FireInfo[])
                        });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnFire += (player, fireInfos) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(fireInfos);
                            if (scriptFunction.Call() is bool value)
                            {
                                return(value);
                            }

                            return(true);
                        };
                        break;

                    case ScriptEventType.StartProjectile:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IPlayer), typeof(Position), typeof(Position), typeof(uint),
                            typeof(uint)
                        });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnStartProjectile += (player, startPosition, direction, ammoHash, weaponHash) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(startPosition);
                            scriptFunction.Set(direction);
                            scriptFunction.Set(ammoHash);
                            scriptFunction.Set(weaponHash);
                            if (scriptFunction.Call() is bool value)
                            {
                                return(value);
                            }

                            return(true);
                        };
                        break;

                    case ScriptEventType.PlayerWeaponChange:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IPlayer), typeof(uint), typeof(uint)
                        });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerWeaponChange += (player, oldWeapon, newWeapon) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(oldWeapon);
                            scriptFunction.Set(newWeapon);
                            if (scriptFunction.Call() is bool value)
                            {
                                return(value);
                            }

                            return(true);
                        };
                        break;

                    case ScriptEventType.NetOwnerChange:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IEntity), typeof(IPlayer), typeof(IPlayer)
                        });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnNetworkOwnerChange += (targetEntity, oldNetOwner, newNetOwner) =>
                        {
                            scriptFunction.Set(targetEntity);
                            scriptFunction.Set(oldNetOwner);
                            scriptFunction.Set(newNetOwner);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.VehicleAttach:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IVehicle), typeof(IVehicle)
                        });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnVehicleAttach += (targetVehicle, attachedVehicle) =>
                        {
                            scriptFunction.Set(targetVehicle);
                            scriptFunction.Set(attachedVehicle);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.VehicleDetach:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[]
                        {
                            typeof(IVehicle), typeof(IVehicle)
                        });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnVehicleDetach += (targetVehicle, detachedVehicle) =>
                        {
                            scriptFunction.Set(targetVehicle);
                            scriptFunction.Set(detachedVehicle);
                            scriptFunction.Call();
                        };
                        break;

                    default:
                        throw new ArgumentOutOfRangeException();
                    }

                    break;

                case ServerEventAttribute @event:
                    var serverEventName = @event.Name ?? eventMethod.Name;
                    Module.OnServer(serverEventName, Function.Create(eventMethodDelegate));
                    break;

                case ClientEventAttribute @event:
                    var clientEventName = @event.Name ?? eventMethod.Name;
                    Module.OnClient(clientEventName, Function.Create(eventMethodDelegate));
                    break;
                }
            });
        }
Пример #4
0
        public static void RegisterEvents(object target)
        {
            ModuleScriptMethodIndexer.Index(target, new[] { typeof(Event), typeof(ScriptEvent) },
                                            (baseEvent, eventMethod, eventMethodDelegate) =>
            {
                switch (baseEvent)
                {
                case ScriptEvent scriptEvent:
                    var scriptEventType = scriptEvent.EventType;
                    ScriptFunction scriptFunction;
                    switch (scriptEventType)
                    {
                    case ScriptEventType.Checkpoint:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(ICheckpoint), typeof(IEntity), typeof(bool) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnCheckpoint += (checkpoint, entity, state) =>
                        {
                            scriptFunction.Set(checkpoint);
                            scriptFunction.Set(entity);
                            scriptFunction.Set(state);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerConnect:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(string) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerConnect += (player, reason) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(reason);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerDamage:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(IEntity), typeof(uint), typeof(ushort) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerDamage += (player, attacker, weapon, damage) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(attacker);
                            scriptFunction.Set(weapon);
                            scriptFunction.Set(damage);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerDead:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(IEntity), typeof(uint) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerDead += (player, attacker, weapon) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(attacker);
                            scriptFunction.Set(weapon);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerDisconnect:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(string) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerDisconnect += (player, reason) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(reason);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerRemove:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate, new[] { typeof(IPlayer) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerRemove += player =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.VehicleRemove:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate, new[] { typeof(IVehicle) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnVehicleRemove += vehicle =>
                        {
                            scriptFunction.Set(vehicle);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerChangeVehicleSeat:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IVehicle), typeof(IPlayer), typeof(byte), typeof(byte) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerChangeVehicleSeat += (vehicle, player, seat, newSeat) =>
                        {
                            scriptFunction.Set(vehicle);
                            scriptFunction.Set(player);
                            scriptFunction.Set(seat);
                            scriptFunction.Set(newSeat);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerEnterVehicle:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IVehicle), typeof(IPlayer), typeof(byte) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerEnterVehicle += (vehicle, player, seat) =>
                        {
                            scriptFunction.Set(vehicle);
                            scriptFunction.Set(player);
                            scriptFunction.Set(seat);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerLeaveVehicle:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IVehicle), typeof(IPlayer), typeof(byte) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerLeaveVehicle += (vehicle, player, seat) =>
                        {
                            scriptFunction.Set(vehicle);
                            scriptFunction.Set(player);
                            scriptFunction.Set(seat);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerEvent:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IPlayer), typeof(string), typeof(object[]) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerEvent += (player, name, args) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(name);
                            scriptFunction.Set(args);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.PlayerCustomEvent:
                        scriptFunction =
                            ScriptFunction.Create(eventMethodDelegate,
                                                  new[] { typeof(IPlayer), typeof(string), typeof(MValueArray) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnPlayerCustomEvent += (IPlayer player, string name, ref MValueArray array) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(name);
                            scriptFunction.Set(array);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.ServerEvent:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(string), typeof(object[]) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnServerEvent += (serverEventName, serverEventArgs) =>
                        {
                            scriptFunction.Set(serverEventName);
                            scriptFunction.Set(serverEventArgs);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.ServerCustomEvent:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(string), typeof(MValueArray) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnServerCustomEvent += (string name, ref MValueArray array) =>
                        {
                            scriptFunction.Set(name);
                            scriptFunction.Set(array);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.ConsoleCommand:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(string), typeof(string[]) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnConsoleCommand += (name, args) =>
                        {
                            scriptFunction.Set(name);
                            scriptFunction.Set(args);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.MetaDataChange:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IEntity), typeof(string), typeof(object) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnMetaDataChange += (entity, key, value) =>
                        {
                            scriptFunction.Set(entity);
                            scriptFunction.Set(key);
                            scriptFunction.Set(value);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.SyncedMetaDataChange:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IEntity), typeof(string), typeof(object) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnSyncedMetaDataChange += (entity, key, value) =>
                        {
                            scriptFunction.Set(entity);
                            scriptFunction.Set(key);
                            scriptFunction.Set(value);
                            scriptFunction.Call();
                        };
                        break;

                    case ScriptEventType.ColShape:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IColShape), typeof(IEntity), typeof(bool) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        OnColShape += (shape, entity, state) =>
                        {
                            scriptFunction.Set(shape);
                            scriptFunction.Set(entity);
                            scriptFunction.Set(state);
                            scriptFunction.Call();
                        };
                        break;
                    }

                    break;

                case Event @event:
                    var eventName = @event.Name ?? eventMethod.Name;
                    Module.On(eventName, Function.Create(eventMethodDelegate));
                    break;
                }
            });
        }
Пример #5
0
        private void RegisterEvents(object target /*, Chat chat*/)
        {
            ModuleScriptMethodIndexer.Index(target, new[] { typeof(Command), typeof(CommandEvent) },
                                            (baseEvent, eventMethod, eventMethodDelegate) =>
            {
                if (baseEvent is Command command)
                {
                    var commandName = command.Name ?? eventMethod.Name;
                    Handles.AddLast(GCHandle.Alloc(eventMethodDelegate));
                    var function = Function.Create(eventMethodDelegate);
                    if (function == null)
                    {
                        Alt.Log("Unsupported Command method: " + eventMethod);
                        return;
                    }

                    Functions.AddLast(function);

                    /*chat.RegisterCommand(commandName,
                     *  (player, arguments) =>
                     *  {
                     *      function.InvokeNoResult(function.CalculateStringInvokeValues(arguments, player));
                     *  });*/
                    LinkedList <CommandDelegate> delegates;
                    if (!commandDelegates.TryGetValue(commandName, out delegates))
                    {
                        delegates = new LinkedList <CommandDelegate>();
                        commandDelegates[commandName] = delegates;
                    }

                    if (command.GreedyArg)
                    {
                        delegates.AddLast((player, arguments) =>
                        {
                            function.Call(player, new[] { string.Join(" ", arguments) });
                        });
                    }
                    else
                    {
                        delegates.AddLast((player, arguments) => { function.Call(player, arguments); });
                    }

                    var aliases = command.Aliases;
                    if (aliases != null)
                    {
                        foreach (var alias in aliases)
                        {
                            if (!commandDelegates.TryGetValue(alias, out delegates))
                            {
                                delegates = new LinkedList <CommandDelegate>();
                                commandDelegates[alias] = delegates;
                            }

                            if (command.GreedyArg)
                            {
                                delegates.AddLast((player, arguments) =>
                                {
                                    function.Call(player, new[] { string.Join(" ", arguments) });
                                });
                            }
                            else
                            {
                                delegates.AddLast((player, arguments) => { function.Call(player, arguments); });
                            }
                        }
                    }
                }
                else if (baseEvent is CommandEvent commandEvent)
                {
                    var commandEventType = commandEvent.EventType;
                    ScriptFunction scriptFunction;
                    switch (commandEventType)
                    {
                    case CommandEventType.CommandNotFound:
                        scriptFunction = ScriptFunction.Create(eventMethodDelegate,
                                                               new[] { typeof(IPlayer), typeof(string) });
                        if (scriptFunction == null)
                        {
                            return;
                        }
                        AltChat.OnCommandDoesNotExists += (player, commandName) =>
                        {
                            scriptFunction.Set(player);
                            scriptFunction.Set(commandName);
                            scriptFunction.Call();
                        };
                        break;
                    }
                }
            });
        }