public void TriggerScriptCollidingEnd(uint localId, ColliderArgs colliders) { handlerCollidingEnd = OnScriptCollidingEnd; if (handlerCollidingEnd != null) { handlerCollidingEnd(localId, colliders); } }
public void TriggerScriptColliding(uint localId, ColliderArgs colliders) { handlerColliding = OnScriptColliding; if (handlerColliding != null) { handlerColliding(localId, colliders); } }
public void TriggerScriptCollidingStart(uint localId, ColliderArgs colliders) { handlerCollidingStart = OnScriptColliderStart; if (handlerCollidingStart != null) { handlerCollidingStart(localId, colliders); } }
public void TriggerScriptCollidingEnd(uint localId, ColliderArgs colliders) { handlerCollidingEnd = OnScriptCollidingEnd; if (handlerCollidingEnd != null) handlerCollidingEnd(localId, colliders); }
public void TriggerScriptColliding(uint localId, ColliderArgs colliders) { handlerColliding = OnScriptColliding; if (handlerColliding != null) handlerColliding(localId, colliders); }
public void TriggerScriptCollidingStart(uint localId, ColliderArgs colliders) { handlerCollidingStart = OnScriptColliderStart; if (handlerCollidingStart != null) handlerCollidingStart(localId, colliders); }