Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        //inventaire
        slotB = GameObject.Find("slotB");
        slotA = GameObject.Find("slotA");

        textRuby = GameObject.Find("TextRuby").GetComponent <Text>();
        textKey  = GameObject.Find("TextKey").GetComponent <Text>();
        textBomb = GameObject.Find("TextBomb").GetComponent <Text>();

        animator     = GetComponent <Animator>();
        audioManager = FindObjectOfType <ScriptAudioManager>();

        HealthBar();
    }
Пример #2
0
 void Start()
 {
     audioManager = FindObjectOfType <ScriptAudioManager>();
     audioManager.Play("BossRoaring");
 }