void Start() { GameObject tempObj = GameObject.Find("NameOfGameObjectScriptAIsAttachedTo"); scriptInstance = tempObj.GetComponent <ScriptA>(); //Access dictio variable from ScriptA scriptInstance.dictio.Add("aaa", gameObject); }
// Start is called before the first frame update void Start() { b = ScriptA.getA(); print(b); }
void Start() { GameObject obj = GameObject.Find("ObjectScriptAIsAttachedTo"); scriptA = obj.GetComponent <ScriptA>(); }
// Start is called before the first frame update void Start() { scriptA = FindObjectOfType <ScriptA>(); scriptA.Function1(name); }