private void CheckStuff() { GetGary(); GetStatues(); GetDice(); GetDoor1(); GetDoor2(); if (!FindObject(typeof(UOBoard), _RulesLoc)) { var rules = new UOBoard(); rules.Movable = false; rules.MoveToWorld(_RulesLoc, Map.Malas); } Point3D p = new Point3D(390, 7, 2); if (!FindObject(typeof(Static), p)) { var books = new Static(0x1E22); books.MoveToWorld(p, Map.Malas); } if (!FindObject(typeof(ScribesPen), p)) { var pen = new ScribesPen(); pen.ItemID = 4032; pen.Movable = false; pen.MoveToWorld(p, Map.Malas); } }
public InternalSellInfo() { Add(typeof(Pickaxe), Pickaxe.GetSBSellValue()); Add(typeof(Shovel), Shovel.GetSBSellValue()); Add(typeof(Lockpick), Lockpick.GetSBSellValue()); Add(typeof(Scissors), Scissors.GetSBSellValue()); Add(typeof(Tongs), Tongs.GetSBSellValue()); Add(typeof(SledgeHammer), SledgeHammer.GetSBSellValue()); Add(typeof(SmithHammer), SmithHammer.GetSBSellValue()); Add(typeof(MortarPestle), MortarPestle.GetSBSellValue()); Add(typeof(TinkerTools), TinkerTools.GetSBSellValue()); Add(typeof(SewingKit), SewingKit.GetSBSellValue()); Add(typeof(Skillet), Skillet.GetSBSellValue()); Add(typeof(RollingPin), RollingPin.GetSBSellValue()); Add(typeof(MapmakersPen), MapmakersPen.GetSBSellValue()); Add(typeof(ScribesPen), ScribesPen.GetSBSellValue()); Add(typeof(Scorp), Scorp.GetSBSellValue()); Add(typeof(DrawKnife), DrawKnife.GetSBSellValue()); Add(typeof(Saw), Saw.GetSBSellValue()); Add(typeof(DovetailSaw), DovetailSaw.GetSBSellValue()); Add(typeof(Froe), Froe.GetSBSellValue()); Add(typeof(Hammer), Hammer.GetSBSellValue()); Add(typeof(Inshave), Inshave.GetSBSellValue()); Add(typeof(JointingPlane), JointingPlane.GetSBSellValue()); Add(typeof(WoodenPlane), WoodenPlane.GetSBSellValue()); Add(typeof(SmoothingPlane), SmoothingPlane.GetSBSellValue()); }
public InternalBuyInfo() { Add(new GenericBuyInfo("Pickaxe", typeof(Pickaxe), Pickaxe.GetSBPurchaseValue(), 50, 0xE86, 0)); Add(new GenericBuyInfo("Shovel", typeof(Shovel), Shovel.GetSBPurchaseValue(), 50, 0xF39, 0)); Add(new GenericBuyInfo("Hatchet", typeof(Hatchet), Hatchet.GetSBPurchaseValue(), 50, 0xF43, 0)); Add(new GenericBuyInfo("Lockpick", typeof(Lockpick), Lockpick.GetSBPurchaseValue(), 250, 0x14FC, 0)); Add(new GenericBuyInfo("Scissors", typeof(Scissors), Scissors.GetSBPurchaseValue(), 50, 0xF9F, 0)); Add(new GenericBuyInfo("Tongs", typeof(Tongs), Tongs.GetSBPurchaseValue(), 50, 0xFBB, 0)); Add(new GenericBuyInfo("SledgeHammer", typeof(SledgeHammer), SledgeHammer.GetSBPurchaseValue(), 50, 0xFB5, 0)); Add(new GenericBuyInfo("SmithHammer", typeof(SmithHammer), SmithHammer.GetSBPurchaseValue(), 50, 0x13E3, 0)); Add(new GenericBuyInfo("MortarPestle", typeof(MortarPestle), MortarPestle.GetSBPurchaseValue(), 50, 0xE9B, 0)); Add(new GenericBuyInfo("TinkerTools", typeof(TinkerTools), TinkerTools.GetSBPurchaseValue(), 50, 0x1EB8, 0)); Add(new GenericBuyInfo("SewingKit", typeof(SewingKit), SewingKit.GetSBPurchaseValue(), 50, 0xF9D, 0)); Add(new GenericBuyInfo("Skillet", typeof(Skillet), Skillet.GetSBPurchaseValue(), 50, 0x97F, 0)); Add(new GenericBuyInfo("RollingPin", typeof(RollingPin), RollingPin.GetSBPurchaseValue(), 50, 0x1043, 0)); Add(new GenericBuyInfo("MapmakersPen", typeof(MapmakersPen), MapmakersPen.GetSBPurchaseValue(), 50, 0x0FBF, 0)); Add(new GenericBuyInfo("ScribesPen", typeof(ScribesPen), ScribesPen.GetSBPurchaseValue(), 50, 0x0FBF, 0)); Add(new GenericBuyInfo("Scorp", typeof(Scorp), Scorp.GetSBPurchaseValue(), 50, 0x10E7, 0)); Add(new GenericBuyInfo("DrawKnife", typeof(DrawKnife), DrawKnife.GetSBPurchaseValue(), 50, 0x10E4, 0)); Add(new GenericBuyInfo("Saw", typeof(Saw), Saw.GetSBPurchaseValue(), 50, 0x1034, 0)); Add(new GenericBuyInfo("DovetailSaw", typeof(DovetailSaw), DovetailSaw.GetSBPurchaseValue(), 50, 0x1028, 0)); Add(new GenericBuyInfo("Froe", typeof(Froe), Froe.GetSBPurchaseValue(), 50, 0x10E5, 0)); Add(new GenericBuyInfo("Hammer", typeof(Hammer), Hammer.GetSBPurchaseValue(), 50, 0x102A, 0)); Add(new GenericBuyInfo("Inshave", typeof(Inshave), Inshave.GetSBPurchaseValue(), 50, 0x10E6, 0)); Add(new GenericBuyInfo("JointingPlane", typeof(JointingPlane), JointingPlane.GetSBPurchaseValue(), 50, 0x1030, 0)); Add(new GenericBuyInfo("WoodenPlane", typeof(WoodenPlane), WoodenPlane.GetSBPurchaseValue(), 50, 0x102C, 0)); Add(new GenericBuyInfo("SmoothingPlane", typeof(SmoothingPlane), SmoothingPlane.GetSBPurchaseValue(), 50, 0x1032, 0)); }
public InternalSellInfo() { Add(typeof(RecallRune), RecallRune.GetSBSellValue()); Add(typeof(BlankScroll), BlankScroll.GetSBSellValue()); Add(typeof(Spellbook), Spellbook.GetSBSellValue()); Add(typeof(ScribesPen), ScribesPen.GetSBSellValue()); Add(typeof(BrownBook), BrownBook.GetSBSellValue()); Add(typeof(TanBook), TanBook.GetSBSellValue()); Add(typeof(BlueBook), BlueBook.GetSBSellValue()); Add(typeof(RedBook), RedBook.GetSBSellValue()); }
public InternalSellInfo() { //TEST: FIX THIS !!!!! //TEST: DETERMINE SPELL SCROLL PRICES /* * Type[] types = Loot.RegularScrollTypes; * * for (int i = 0; i < types.Length; ++i) * { * Type type = types[i]; * * var ci = Server.Engines.Craft.DefInscription.CraftSystem.CraftItems.SearchFor(type); * * if (ci == null) * continue; * * var res = ci.Resources; * * int cost = 0; * * foreach (CraftRes c in ci.Resources) * cost += CostOfResource(c.ItemType); * * int level = ((i + 1) / 8) / 2; * * cost += LevelBonusFor(level); * * cost *= 3; * * int count = res.Count; * * //TEST: DETERMINE SCROLL SELL PRICES * Add(type, Math.Min(6 + ((i / 8) * 5), cost)); * } */ Add(typeof(BlackPearl), BlackPearl.GetSBSellValue()); Add(typeof(Bloodmoss), Bloodmoss.GetSBSellValue()); Add(typeof(MandrakeRoot), MandrakeRoot.GetSBSellValue()); Add(typeof(Garlic), Garlic.GetSBSellValue()); Add(typeof(Ginseng), Ginseng.GetSBSellValue()); Add(typeof(Nightshade), Nightshade.GetSBSellValue()); Add(typeof(SpidersSilk), SpidersSilk.GetSBSellValue()); Add(typeof(SulfurousAsh), SulfurousAsh.GetSBSellValue()); Add(typeof(RecallRune), RecallRune.GetSBSellValue()); Add(typeof(BlankScroll), BlankScroll.GetSBSellValue()); Add(typeof(Spellbook), Spellbook.GetSBSellValue()); Add(typeof(ScribesPen), ScribesPen.GetSBSellValue()); Add(typeof(MagicWizardsHat), MagicWizardsHat.GetSBSellValue()); }
public InternalBuyInfo() { Add(new GenericBuyInfo("Recall Rune", typeof(RecallRune), RecallRune.GetSBPurchaseValue(), 50, 0x1f14, 0)); Add(new GenericBuyInfo("Spellbook", typeof(Spellbook), Spellbook.GetSBPurchaseValue(), 25, 0xEFA, 0)); Add(new GenericBuyInfo("Blank Scroll", typeof(BlankScroll), BlankScroll.GetSBPurchaseValue(), 500, 0x0E34, 0)); Add(new GenericBuyInfo("Scribe's Pen", typeof(ScribesPen), ScribesPen.GetSBPurchaseValue(), 50, 0xFBF, 0)); Add(new GenericBuyInfo("Book", typeof(RedBook), RedBook.GetSBPurchaseValue(), 50, 0xFF1, 0)); Add(new GenericBuyInfo("Book", typeof(BrownBook), BrownBook.GetSBPurchaseValue(), 50, 0xFEF, 0)); Add(new GenericBuyInfo("Book", typeof(TanBook), TanBook.GetSBPurchaseValue(), 50, 0xFF0, 0)); Add(new GenericBuyInfo("Book", typeof(BlueBook), BlueBook.GetSBPurchaseValue(), 50, 0xFF2, 0)); //TEST: DETERMINE SCROLLS //Add( new GenericBuyInfo( typeof( BladeSpiritsScroll ), 350, 5, 0x1F4D, 0 ) ); Add(new GenericBuyInfo(typeof(IncognitoScroll), 450, 5, 0x1F4F, 0)); Add(new GenericBuyInfo(typeof(MagicReflectScroll), 500, 5, 0x1F50, 0)); Add(new GenericBuyInfo(typeof(MindBlastScroll), 350, 5, 0x1F51, 0)); Add(new GenericBuyInfo(typeof(ParalyzeScroll), 550, 5, 0x1F52, 0)); Add(new GenericBuyInfo(typeof(PoisonFieldScroll), 450, 5, 0x1F53, 0)); Add(new GenericBuyInfo(typeof(SummonCreatureScroll), 450, 5, 0x1F54, 0)); Add(new GenericBuyInfo(typeof(DispelScroll), 800, 4, 0x1F55, 0)); Add(new GenericBuyInfo(typeof(EnergyBoltScroll), 900, 4, 0x1F56, 0)); Add(new GenericBuyInfo(typeof(ExplosionScroll), 1050, 4, 0x1F57, 0)); Add(new GenericBuyInfo(typeof(InvisibilityScroll), 900, 4, 0x1F58, 0)); Add(new GenericBuyInfo(typeof(MarkScroll), 600, 4, 0x1F59, 0)); Add(new GenericBuyInfo(typeof(MassCurseScroll), 700, 4, 0x1F5A, 0)); Add(new GenericBuyInfo(typeof(ParalyzeFieldScroll), 700, 4, 0x1F5B, 0)); Add(new GenericBuyInfo(typeof(RevealScroll), 800, 4, 0x1F5C, 0)); //Add( new GenericBuyInfo( typeof( ChainLightningScroll ), 1500, 3, 0x1F5D, 0 ) ); //Add( new GenericBuyInfo( typeof( EnergyFieldScroll ),1500, 3, 0x1F5E, 0 ) ); //Add( new GenericBuyInfo( typeof( FlamestrikeScroll ), 1750, 3, 0x1F5F, 0 ) ); //Add( new GenericBuyInfo( typeof( GateTravelScroll ), 1950, 3, 0x1F60, 0 ) ); //Add( new GenericBuyInfo( typeof( ManaVampireScroll ), 1550, 3, 0x1F61, 0 ) ); //Add( new GenericBuyInfo( typeof( MassDispelScroll ), 1500, 3, 0x1F62, 0 ) ); //Add( new GenericBuyInfo( typeof( MeteorSwarmScroll ), 1050, 3, 0x1F63, 0 ) ); //Add( new GenericBuyInfo( typeof( PolymorphScroll ), 1000, 3, 0x1F64, 0 ) ); //Add( new GenericBuyInfo( typeof( EarthquakeScroll ), 5500, 2, 0x1F65, 0 ) ); //Add( new GenericBuyInfo( typeof( EnergyVortexScroll ), 2500, 2, 0x1F66, 0 ) ); //Add( new GenericBuyInfo( typeof( ResurrectionScroll ), 6575, 2, 0x1F67, 0 ) ); //Add( new GenericBuyInfo( typeof( SummonAirElementalScroll ), 2000, 2, 0x1F68, 0 ) ); //Add( new GenericBuyInfo( typeof( SummonDaemonScroll ), 2500, 2, 0x1F69, 0 ) ); //Add( new GenericBuyInfo( typeof( SummonEarthElementalScroll ), 2000, 2, 0x1F6A, 0 ) ); //Add( new GenericBuyInfo( typeof( SummonFireElementalScroll ), 2000, 2, 0x1F6B, 0 ) ); //Add( new GenericBuyInfo( typeof( SummonWaterElementalScroll ), 2000, 2, 0x1F6C, 0 ) ); //Add( new GenericBuyInfo( typeof( DispelFieldScroll ), 500, 5, 0x1F4E, 0 ) ); }
public override void OnResponse(NetState state, RelayInfo info) { PlayerMobile m = m_user; ToolBox box = i_box; BaseTool tool; BaseHarvestTool toola; Hatchet toolh; Container pack = m.Backpack; switch (info.ButtonID) { default: { break; } case 2: { box.OW(m); break; } case 3: { tool = new Tongs(); tool.UsesRemaining = box.i_S; pack.DropItem(tool); box.i_S = 0; break; } case 4: { tool = new MouldingPlane(); tool.UsesRemaining = box.i_C; pack.DropItem(tool); box.i_C = 0; break; } case 5: { tool = new TinkerTools(); tool.UsesRemaining = box.i_Ti; pack.DropItem(tool); box.i_Ti = 0; break; } case 6: { tool = new SewingKit(); tool.UsesRemaining = box.i_T; pack.DropItem(tool); box.i_T = 0; break; } case 7: { toolh = new Hatchet(); toolh.UsesRemaining = box.i_L; pack.DropItem(toolh); box.i_L = 0; break; } case 8: { tool = new ScribesPen(); tool.UsesRemaining = box.i_Sc; pack.DropItem(tool); box.i_Sc = 0; break; } case 9: { toola = new Shovel(); toola.UsesRemaining = box.i_M; pack.DropItem(toola); box.i_M = 0; break; } case 10: { tool = new Skillet(); tool.UsesRemaining = box.i_Co; pack.DropItem(tool); box.i_Co = 0; break; } case 11: { tool = new FletcherTools(); tool.UsesRemaining = box.i_F; pack.DropItem(tool); box.i_F = 0; break; } case 12: { tool = new MortarPestle(); tool.UsesRemaining = box.i_A; pack.DropItem(tool); box.i_A = 0; break; } case 13: { tool = new MalletAndChisel(); tool.UsesRemaining = box.i_St; pack.DropItem(tool); box.i_St = 0; break; } case 14: { tool = new MapmakersPen(); tool.UsesRemaining = box.i_Ca; pack.DropItem(tool); box.i_Ca = 0; break; } case 15: { GargoylesPickaxe item = new GargoylesPickaxe(); item.UsesRemaining = box.i_Garg; pack.DropItem(item); box.i_Garg = 0; break; } case 16: { ProspectorsTool item = new ProspectorsTool(); item.UsesRemaining = box.i_Pros; pack.DropItem(item); box.i_Pros = 0; break; } case 17: { Blowpipe item = new Blowpipe(); item.UsesRemaining = box.i_G; pack.DropItem(item); box.i_G = 0; break; } } if (info.ButtonID > 2) { box.NG(m, box); } }
public InternalBuyInfo() { //TEST: FIX THIS!!!! /* * Type[] types = Loot.RegularScrollTypes; * * //for ( int i = 0; i < types.Length; ++i ) * for ( int i = 0; i < 32; ++i ) * * { * int itemID = 0x1F2E + i; * * if ( i == 6 ) * itemID = 0x1F2D; * * else if ( i > 6 ) * --itemID; * * //TEST: DETERMINE SCROLL PRICES * Add( new GenericBuyInfo( types[i], 12 + ((i / 3) * 10), 20, itemID, 0 ) ); * } */ Add(new GenericBuyInfo("Black Pearl", typeof(BlackPearl), BlackPearl.GetSBPurchaseValue(), 500, 0xF7A, 0)); Add(new GenericBuyInfo("Bloodmoss", typeof(Bloodmoss), Bloodmoss.GetSBPurchaseValue(), 500, 0xF7B, 0)); Add(new GenericBuyInfo("Mandrake Root", typeof(MandrakeRoot), MandrakeRoot.GetSBPurchaseValue(), 500, 0xF86, 0)); Add(new GenericBuyInfo("Garlic", typeof(Garlic), Garlic.GetSBPurchaseValue(), 500, 0xF84, 0)); Add(new GenericBuyInfo("Ginseng", typeof(Ginseng), Ginseng.GetSBPurchaseValue(), 500, 0xF85, 0)); Add(new GenericBuyInfo("Nightshade", typeof(Nightshade), Nightshade.GetSBPurchaseValue(), 500, 0xF88, 0)); Add(new GenericBuyInfo("Spider Silk", typeof(SpidersSilk), SpidersSilk.GetSBPurchaseValue(), 500, 0xF8D, 0)); Add(new GenericBuyInfo("Sulfurous Ash", typeof(SulfurousAsh), SulfurousAsh.GetSBPurchaseValue(), 500, 0xF8C, 0)); Add(new GenericBuyInfo("Recall Rune", typeof(RecallRune), RecallRune.GetSBPurchaseValue(), 50, 0x1f14, 0)); Add(new GenericBuyInfo("Spellbook", typeof(Spellbook), Spellbook.GetSBPurchaseValue(), 25, 0xEFA, 0)); Add(new GenericBuyInfo("Blank Scroll", typeof(BlankScroll), BlankScroll.GetSBPurchaseValue(), 500, 0x0E34, 0)); Add(new GenericBuyInfo("Scribe's Pen", typeof(ScribesPen), ScribesPen.GetSBPurchaseValue(), 50, 0xFBF, 0)); Add(new GenericBuyInfo("Magical Wizard's Hat", typeof(MagicWizardsHat), MagicWizardsHat.GetSBPurchaseValue(), 25, 0x1718, 0)); }
private static void InvokeReward(Mobile from, SkillInfo skillInfo) { //Gump is problematic, would need to track if they have recieved their //reward for each skill, and recheck each login incase they closed the gump without accepting etc //Just give them a reward directly for now. Item rewardItem = null; switch (skillInfo.SkillID) { case 0: // alchemy rewardItem = new MortarPestle(); break; case 7: // Blacksmithy rewardItem = new SmithHammer(); break; case 8: // Bowcraft/fletching rewardItem = new Bow(); break; case 11: // Carpentry rewardItem = new SmoothingPlane(); break; case 23: // Inscription rewardItem = new ScribesPen(); break; case 25: // Magery rewardItem = new Spellbook(); (rewardItem as Spellbook).Content = ulong.MaxValue; break; case 34: // Tailoring rewardItem = new SewingKit(); break; case 35: // Animal Taming rewardItem = new ShepherdsCrook(); break; /* case 44: //Lumberjacking * rewardItem = new Hatchet(); * break; * case 45: // Mining * rewardItem = new Pickaxe(); * break;*/ //Bardic skills case 9: case 15: case 22: case 29: rewardItem = new Drums(); break; //"Thieving" skills case 21: case 28: case 33: case 47: rewardItem = new Cloak(); break; } if (rewardItem != null) { rewardItem.Hue = MythikStaticValues.GetGMRewardHue(); rewardItem.LootType = LootType.Blessed; if (rewardItem.DefaultName != null) { rewardItem.Name = from.RawName + "'s " + rewardItem.DefaultName; } from.PlaceInBackpack(rewardItem); from.SendAsciiMessage("You have recieved an item for becoming a Grand Master."); } else { from.SendAsciiMessage("You have recieved nothing but a sense of self worth for your efforts becoming a Grand Master."); } }
private void Process(Mobile from) { Item rewardItem; switch (m_Skill.SkillID) { case 0: // alchemy rewardItem = new MortarPestle(); break; case 7: // Blacksmithy rewardItem = new GMSmithHammer(); break; case 8: // Bowcraft/fletching rewardItem = new Bow(); break; case 11: // Carpentry switch (m_Itemid) { case 4138: rewardItem = new Hammer(); break; case 4148: rewardItem = new Saw(); break; case 4146: rewardItem = new SmoothingPlane(); break; case 4325: rewardItem = new Froe(); break; case 4326: rewardItem = new Inshave(); break; case 4324: rewardItem = new DrawKnife(); break; default: return; } break; case 23: // Inscription rewardItem = new ScribesPen(); break; case 25: // Magery rewardItem = new Spellbook(); (rewardItem as Spellbook).Content = ulong.MaxValue; (rewardItem as Spellbook).LootType = LootType.Blessed; break; case 34: // Tailoring rewardItem = new RewardDyeTub(); break; case 35: // Animal Taming rewardItem = new ShepherdsCrook(); break; case 44: //Lumberjacking rewardItem = new Hatchet(); break; case 45: // Mining rewardItem = new Pickaxe(); break; //Bardic skills case 9: case 15: case 22: case 29: switch (m_Itemid) { case 3740: rewardItem = new Drums(); break; case 3761: rewardItem = new Harp(); break; case 3762: rewardItem = new LapHarp(); break; case 3763: rewardItem = new Lute(); break; case 3741: rewardItem = new Tambourine(); break; case 3742: rewardItem = new TambourineTassel(); break; default: return; } break; //"Thieving" skills case 21: case 28: case 33: case 47: rewardItem = new Cloak(); break; default: return; } rewardItem.Hue = m_CurrentHue; rewardItem.LootType = LootType.Blessed; if (m_Name != "") { rewardItem.Name = m_Name; } if (rewardItem is RewardDyeTub) { var tub = (RewardDyeTub)rewardItem; tub.DyedHue = rewardItem.Hue; tub.Redyable = false; tub.LootType = LootType.Blessed; tub.Owner = from; } else if (rewardItem is GMSmithHammer) { var hammer = (GMSmithHammer)rewardItem; hammer.Owner = from; } from.AddToBackpack(rewardItem); // Log RewardLogging.WriteLine(from, m_Skill, m_Name, m_CurrentHue); }
protected override void OnTarget(Mobile from, object targeted) { BaseBook book = targeted as BaseBook; Container pack = from.Backpack; if (targeted is BlankScroll) { Item item = (Item)targeted; if (item.RootParent != from) { from.SendAsciiMessage("That must be in your pack for you to use it."); } else { if (pack != null) { if (pack.FindItemByType(typeof(Spellbook)) == null) { from.SendAsciiMessage("You don't have a spellbook."); } else if (((Spellbook)pack.FindItemByType(typeof(Spellbook))).SpellCount == 0) { from.SendAsciiMessage("You can't inscribe any spells."); } else { BaseTool m_Pen = new ScribesPen(); from.SendMenu(new InscriptionMenu(from, InscriptionMenu.Main(from), "Main", m_Pen)); if (m_Pen != null) { m_Pen.Delete(); } } } } } else { if (book == null) { from.SendAsciiMessage("Can't inscribe that item."); } else if (Inscribe.IsEmpty(book)) { from.SendAsciiMessage("Can't copy an empty book."); // Can't copy an empty book. } else if (Inscribe.GetUser(book) != null) { from.SendAsciiMessage("Someone else is inscribing that item."); // Someone else is inscribing that item. } else { Target target = new InternalTargetDst(book); from.Target = target; from.SendAsciiMessage("Select a book to copy this to."); // Select a book to copy this to. target.BeginTimeout(from, TimeSpan.FromMinutes(1.0)); Inscribe.SetUser(book, from); } } }