private void Awake() { _screenWrapModel = FindObjectOfType <ScreenWrapModel>(); _uiController = FindObjectOfType <UiController>(); _saveController = FindObjectOfType <SaveController>(); _image = FindObjectOfType <QuestImageBehavior>(); _lvlSettingsForBasicLvls = new LvlSettings[LvlPresets.Length]; for (int i = 0; i < _lvlSettingsForBasicLvls.Length; i++) { _lvlSettingsForBasicLvls[i] = LvlPresets[i].GetComponent <LvlSettings>(); } _lvlSettingsForBonusLvls = new LvlSettings[BonusLvlPresets.Length]; for (int i = 0; i < _lvlSettingsForBonusLvls.Length; i++) { _lvlSettingsForBonusLvls[i] = BonusLvlPresets[i].GetComponent <LvlSettings>(); } _screenWrapModel.CreateRenderes(); }
private void Start() { _gameController = FindObjectOfType <MainGameController>(); _screenWrapModel = FindObjectOfType <ScreenWrapModel>(); }