private void Awake()
    {
        _screenWrapModel = FindObjectOfType <ScreenWrapModel>();
        _uiController    = FindObjectOfType <UiController>();
        _saveController  = FindObjectOfType <SaveController>();
        _image           = FindObjectOfType <QuestImageBehavior>();

        _lvlSettingsForBasicLvls = new LvlSettings[LvlPresets.Length];
        for (int i = 0; i < _lvlSettingsForBasicLvls.Length; i++)
        {
            _lvlSettingsForBasicLvls[i] = LvlPresets[i].GetComponent <LvlSettings>();
        }
        _lvlSettingsForBonusLvls = new LvlSettings[BonusLvlPresets.Length];
        for (int i = 0; i < _lvlSettingsForBonusLvls.Length; i++)
        {
            _lvlSettingsForBonusLvls[i] = BonusLvlPresets[i].GetComponent <LvlSettings>();
        }
        _screenWrapModel.CreateRenderes();
    }
Пример #2
0
 private void Start()
 {
     _gameController  = FindObjectOfType <MainGameController>();
     _screenWrapModel = FindObjectOfType <ScreenWrapModel>();
 }