Пример #1
0
 // Use this for initialization
 void Start()
 {
     gc         = GameObject.FindGameObjectWithTag("GameController").GetComponent <GameController>();
     tr         = transform;
     scale      = tr.localScale;
     scratchBar = GameObject.FindObjectOfType <ScratchBarController>();
 }
Пример #2
0
 void OnEnable()
 {
     timer      = 0f;
     vanishing  = false;
     scratchBar = GameObject.FindObjectOfType <ScratchBarController>();
 }
Пример #3
0
 // Use this for initialization
 void Start()
 {
     ObjectPoolingManager.Instance.CreatePool(m_scratch, number_of_scratches, number_of_scratches);
     gc         = gameObject.GetComponent <GameController>();
     scratchBar = gameObject.GetComponent <ScratchBarController>();
 }