private void OnMouseOver() { if (systemSelectionManager.interfaceLevel == Scr_SystemSelectionManager.InterfaceLevel.System) { travelGateCanvas.SetActive(true); if (Input.GetMouseButtonDown(0)) { Scr_Travel.JumpTravel(false, Scr_Levels.Galaxies.Galaxy1, targetGalaxy); } } }
private void Start() { Scr_LevelManager.Finder(); Scr_Travel.Finder(); }