internal void InvokeScp173BlinkEvent(Player scp173) { var ev = new Scp173BlinkEventArgs { Scp173 = scp173 }; Scp173BlinkEvent?.Invoke(ev); }
internal void InvokeScp173BlinkEvent(Player scp173, ref Vector3 pos, out bool allow) { var ev = new Scp173BlinkEventArgs { Scp173 = scp173, Position = pos }; Scp173BlinkEvent?.Invoke(ev); allow = ev.Allow; pos = ev.Position; }