public void OnScp096CooldownStart(Scp096CooldownStartEvent ev) { send(ev, new IdMapping() .appendId(Lib.PLAYER_ID, ev.Player) .appendId(Lib.PLAYER_EVENT_SCPDATA_ID, ev.Player.Scp079Data) .appendId(Lib.PLAYER_EVENT_TEAM_ROLE_ID, ev.Player.TeamRole) ); }
void IEventHandlerScp096CooldownStart.OnScp096CooldownStart(Scp096CooldownStartEvent ev) { panic = false; running = false; toBeKilled.Clear(); }