// Use this for initialization void Start() { keeper = GameObject.Find ("ScoreKeeper"); start_time = (Score_Keeper)keeper.GetComponent (typeof(Score_Keeper)); }
// Use this for initialization void Start() { keeper = GameObject.Find ("ScoreKeeper"); fuel = (FuelGauge) camera.GetComponent(typeof(FuelGauge)); score = (Score_Keeper) keeper.GetComponent(typeof(Score_Keeper)); }