private static int YieldFactor(Card[] cards) { ScoreRank rank = GetRank(cards); switch (rank) { case ScoreRank.Pok: return((cards[0].Number == cards[1].Number || cards[0].CardType == cards[1].CardType) ? 2 : 1); case ScoreRank.Three: return(5); case ScoreRank.Ghost: case ScoreRank.Sequence: case ScoreRank.Tripple: return(3); case ScoreRank.Double: return(2); default: return(1); } }
/// <summary> /// Retrieves the colour for a <see cref="ScoreRank"/>. /// </summary> public static Color4 ForRank(ScoreRank rank) { switch (rank) { case ScoreRank.XH: case ScoreRank.X: return(Color4Extensions.FromHex(@"de31ae")); case ScoreRank.SH: case ScoreRank.S: return(Color4Extensions.FromHex(@"02b5c3")); case ScoreRank.A: return(Color4Extensions.FromHex(@"88da20")); case ScoreRank.B: return(Color4Extensions.FromHex(@"e3b130")); case ScoreRank.C: return(Color4Extensions.FromHex(@"ff8e5d")); default: return(Color4Extensions.FromHex(@"ff5a5a")); } }
public void Set(ScoreRank rank) { gameObject.SetActive(true); nameUI.text = rank.Name; scoreUI.text = rank.Score.ToString(); }
public void FinishLevel() { var data = new ScoreRank(); data.score = score; if (ifSend) { } else { bmobUnity.Create("scoreRank", data, (resp, exception) => { if (exception != null) { print("保存失败,失败原因为 " + exception.Message); return; } ifSend = true; print("保存成功,@" + resp.createdAt); }); } showMenu = !showMenu; deadMenu.SetActive(showMenu); titleText.text = "MISSION Finish"; }
public bool ScoreRank_Bind()///分数排行绑定数据 { DB db = new DB(); string scoreRankstr = "SELECT GAME_RECORD.jobskyerID,gamScore,jobName FROM GAME_RECORD,JOBSKYER WHERE GAME_RECORD.jobskyerID=JOBSKYER.jobskyerID ORDER BY gamScore desc"; SqlConnection con = new SqlConnection(); con = db.GetCon(); con.Open(); SqlCommand com = new SqlCommand(scoreRankstr, con); SqlDataReader dr = com.ExecuteReader(); try { ScoreRank.DataSource = dr; ScoreRank.DataBind(); } catch (Exception ex) { return(false); } finally { com.Dispose(); con.Close(); } return(true); }
public ScoreRankInfo(ScoreRank rank) { this.rank = rank; AutoSizeAxes = Axes.Both; InternalChild = new FillFlowContainer { AutoSizeAxes = Axes.Y, Width = 56, Direction = FillDirection.Vertical, Children = new Drawable[] { rankSprite = new Sprite { RelativeSizeAxes = Axes.Both, FillMode = FillMode.Fit }, rankCount = new OsuSpriteText { Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre } } }; }
private void EndGame() { GameRunning = false; ScoreRank scoreRank = GetScoreRank(true); CharacterCreation.Instance.NumberOfSuspects = scoreRank.NumberOfSuspects; string scoreColorAsString = '#' + ColorUtility.ToHtmlStringRGBA(scoreRank.Color); FindObjectOfType <DialogueRunner>().variableStorage.SetValueNoLeading(ScoreColorName, scoreColorAsString); FindObjectOfType <DialogueUI>().onDialogueEnd.AddListener(() => { AsyncOperation loadSceneOperation = SceneManager.LoadSceneAsync(1); // Load Main Menu loadSceneOperation.completed += op => { CharacterCreation.Instance.CreateSuspects(); DialogueRunner dialogueRunner = FindObjectOfType <DialogueRunner>(); dialogueRunner.startNode = "MainMenu-Return"; dialogueRunner.startAutomatically = true; }; }); FindObjectOfType <DialogueController>().StartPostGameDialogue(); }
public int this[ScoreRank rank] { get { switch (rank) { case ScoreRank.XH: return(SSPlus); case ScoreRank.X: return(SS); case ScoreRank.SH: return(SPlus); case ScoreRank.S: return(S); case ScoreRank.A: return(A); default: throw new ArgumentException($"API does not return {rank.ToString()}"); } } }
protected override LocalisableString LabelFor(ScoreRank value) { switch (value) { case ScoreRank.XH: return(BeatmapsStrings.RankXH); case ScoreRank.X: return(BeatmapsStrings.RankX); case ScoreRank.SH: return(BeatmapsStrings.RankSH); case ScoreRank.S: return(BeatmapsStrings.RankS); case ScoreRank.A: return(BeatmapsStrings.RankA); case ScoreRank.B: return(BeatmapsStrings.RankB); case ScoreRank.C: return(BeatmapsStrings.RankC); case ScoreRank.D: return(BeatmapsStrings.RankD); default: throw new ArgumentException("Unsupported value.", nameof(value)); } }
/// <summary> /// Retrieves the colour for a <see cref="ScoreRank"/>. /// </summary> public static Color4 ForRank(ScoreRank rank) { switch (rank) { case ScoreRank.XH: case ScoreRank.X: return(Color4Extensions.FromHex(@"ce1c9d")); case ScoreRank.SH: case ScoreRank.S: return(Color4Extensions.FromHex(@"00a8b5")); case ScoreRank.A: return(Color4Extensions.FromHex(@"7cce14")); case ScoreRank.B: return(Color4Extensions.FromHex(@"e3b130")); case ScoreRank.C: return(Color4Extensions.FromHex(@"f18252")); default: return(Color4Extensions.FromHex(@"e95353")); } }
public void GetRankWorksCorrectly(Card[] cards, ScoreRank expected) { var sut = new Pokdeng(); var result = sut.GetRank(cards); result.Should().Be(expected); }
public RankBadge(double accuracy, ScoreRank rank) { Accuracy = accuracy; this.rank = rank; RelativeSizeAxes = Axes.Both; Alpha = 0; }
public void UpdateRank(ScoreRank newRank) { Rank = newRank; if (IsLoaded) { updateTexture(); } }
private ScoreRank getRank(ScoreRank rank) { foreach (var mod in score.Mods.OfType <IApplicableToScoreProcessor>()) { rank = mod.AdjustRank(rank, score.Accuracy); } return(rank); }
public void UpdateRank(ScoreRank newRank) { Rank = newRank; if (LoadState >= LoadState.Ready) { updateTexture(); } }
public RankText(ScoreRank rank) { this.rank = rank; Anchor = Anchor.Centre; Origin = Anchor.Centre; Alpha = 0; AutoSizeAxes = Axes.Both; }
public DrawableRank(ScoreRank rank) { Rank = rank; Children = new Drawable[] { sprite = new Sprite { RelativeSizeAxes = Axes.Both, }, }; }
public void TestResultsWithPlayer(double accuracy, ScoreRank rank) { TestResultsScreen screen = null; var score = TestResources.CreateTestScoreInfo(); score.Accuracy = accuracy; score.Rank = rank; AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen(score))); AddUntilStep("wait for loaded", () => screen.IsLoaded); AddAssert("retry overlay present", () => screen.RetryOverlay != null); }
public DrawableRank(ScoreRank rank) { this.rank = rank; RelativeSizeAxes = Axes.Both; FillMode = FillMode.Fit; FillAspectRatio = 2; var rankColour = OsuColour.ForRank(rank); InternalChild = new DrawSizePreservingFillContainer { TargetDrawSize = new Vector2(64, 32), Strategy = DrawSizePreservationStrategy.Minimum, Child = new CircularContainer { Masking = true, RelativeSizeAxes = Axes.Both, Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = rankColour, }, new Triangles { RelativeSizeAxes = Axes.Both, ColourDark = rankColour.Darken(0.1f), ColourLight = rankColour.Lighten(0.1f), Velocity = 0.25f, }, new OsuSpriteText { Anchor = Anchor.Centre, Origin = Anchor.Centre, Spacing = new Vector2(-3, 0), Padding = new MarginPadding { Top = 5 }, Colour = getRankNameColour(), Font = OsuFont.Numeric.With(size: 25), Text = GetRankName(rank), ShadowColour = Color4.Black.Opacity(0.3f), ShadowOffset = new Vector2(0, 0.08f), Shadow = true, }, } } }; }
public DrawableRank(ScoreRank rank) { Rank = rank; Children = new Drawable[] { rankSprite = new Sprite { Anchor = Anchor.Centre, Origin = Anchor.Centre, FillMode = FillMode.Fit }, }; }
protected override string LabelFor(ScoreRank value) { switch (value) { case ScoreRank.XH: return(@"Silver SS"); case ScoreRank.SH: return(@"Silver S"); default: return(value.GetDescription()); } }
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) { switch (rank) { case ScoreRank.X: return(ScoreRank.XH); case ScoreRank.S: return(ScoreRank.SH); default: return(rank); } }
public DrawableRank(ScoreRank rank) { Rank = rank; Children = new Drawable[] { rankSprite = new Sprite { RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, FillMode = FillMode.Fit }, }; }
private IEnumerator CheckMatch() { string sp1, sp2; sp1 = _firstRevealed.GetComponent <SpriteRenderer>().sprite.name; sp2 = _secondRevealed.GetComponent <SpriteRenderer>().sprite.name; if (sp1.Equals(sp2)) { _score++; ScoreRank scoreRank = GetScoreRank(true); scoreLabel.color = scoreRank.Color; scoreLabel.text = _score.ToString(); } else { yield return(new WaitForSeconds(0.75f)); _firstRevealed.Unreveal(); _secondRevealed.Unreveal(); } _firstRevealed = _secondRevealed = null; }
private ScoreInfo createScore(double accuracy, ScoreRank rank) => new ScoreInfo { User = new User { Id = 2, Username = "******", }, BeatmapInfo = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo, Mods = new Mod[] { new OsuModHardRock(), new OsuModDoubleTime() }, TotalScore = 2845370, Accuracy = accuracy, MaxCombo = 999, Rank = rank, Date = DateTimeOffset.Now, Statistics = { { HitResult.Miss, 1 }, { HitResult.Meh, 50 }, { HitResult.Good, 100 }, { HitResult.Great, 300 }, } };
public ScoreRankInfo(ScoreRank rank) { AutoSizeAxes = Axes.Both; InternalChild = new FillFlowContainer { AutoSizeAxes = Axes.Y, Width = 56, Direction = FillDirection.Vertical, Children = new Drawable[] { new DrawableRank(rank) { RelativeSizeAxes = Axes.X, Height = 30, }, rankCount = new OsuSpriteText { Font = OsuFont.GetFont(size: 20, weight: FontWeight.Bold), Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre } } }; }
protected override MultipleSelectionFilterTabItem CreateTabItem(ScoreRank value) => new RankItem(value);
public static string GetRankName(ScoreRank rank) => rank.GetDescription().TrimEnd('+');
public void UpdateRank(ScoreRank newRank) { Rank = newRank; updateTexture(); }
public RankItem(ScoreRank value) : base(value) { }
public ScoreRank AdjustRank(ScoreRank rank, double accuracy) => rank;