public ChickenMode(ScoreManager.ScoreMode scoreMode = ScoreManager.ScoreMode.Points, int maxPoints = 200, int pointsPerKill = 5, float maxTime = 300) { this.scoreMode = scoreMode; this.maxPoints = maxPoints; this.pointsPerKill = pointsPerKill; this.maxTime = maxTime; }
public BasicMode(ScoreManager.ScoreMode scoreMode = ScoreManager.ScoreMode.Points, int maxPoints = 10, int pointsPerKill = 1, float maxTime = 300) { this.scoreMode = scoreMode; this.maxPoints = maxPoints; this.pointsPerKill = pointsPerKill; this.maxTime = maxTime; }
public TagMode(ScoreManager.ScoreMode scoreMode = ScoreManager.ScoreMode.Health, int maxPoints = 200, int pointsPerKill = 5, float maxTime = 300) { this.scoreMode = scoreMode; this.maxPoints = maxPoints; this.pointsPerKill = pointsPerKill; this.maxTime = maxTime; }
public MenuOptions(int MaxScore = 10, int StartingLives = 3, ScoreManager.ScoreMode scoreMode = ScoreManager.ScoreMode.Points, int Level = 1, ScoreManager.GameMode gameMode = ScoreManager.GameMode.BasicPoints, int maxGameTime = -1) { this.MaxScore = MaxScore; this.StartingLives = StartingLives; this.scoreMode = scoreMode; this.Level = Level; this.gameMode = gameMode; this.MaxGameTime = maxGameTime; }