Пример #1
0
    // Update is called once per frame
    //void Update () {
    public void test()
    {
        if (!isDead)
        {
            isDead = GameObject.Find("Jugador").GetComponent <PrincesavueScript> ().muerte;
            if (isDead)
            {
                try {
                    scoreCollection = ScoreList.Load(lPath);
                }
                catch {
                    createXML3(lPath);
                    scoreCollection = ScoreList.Load(lPath);
                }


                guiText.text = "";
                //CAMBIAR POR OTRO GUI TEXT
                guiText.text = scoreCollection.getScores(0).Name + ": " + scoreCollection.getScores(0).Points + " ptos\n" +
                               "" + scoreCollection.getScores(1).Name + ": " + scoreCollection.getScores(1).Points + " ptos\n" +
                               "" + scoreCollection.getScores(2).Name + ": " + scoreCollection.getScores(2).Points + " ptos\n" +
                               "" + scoreCollection.getScores(3).Name + ": " + scoreCollection.getScores(3).Points + " ptos\n" +
                               "" + scoreCollection.getScores(4).Name + ": " + scoreCollection.getScores(4).Points + " ptos\n";
            }
        }
    }