public static void ShowFinalScore(params bool[] rightAnswers)
    {
        if (!instance)
        {
            FinalScore[] s = Resources.FindObjectsOfTypeAll(typeof(FinalScore)) as FinalScore[];
            if (s.Length > 0)
            {
                instance = s[0];
            }

            if (!instance)
            {
                return;
            }
        }

        instance.gameObject.SetActive(true);

        int index = 1;

        foreach (var answer in rightAnswers)
        {
            ScoreItem item = Instantiate(instance.prefab.gameObject, instance.holder).GetComponent <ScoreItem>();
            item.Activate(true);
            item.SetIndex(index);
            item.SetCorrect(answer);
            index++;
        }
    }
    public void SetScore(params bool[] rightAnswers)
    {
        gameObject.SetActive(true);

        int index = 1;

        foreach (var answer in rightAnswers)
        {
            ScoreItem item = Instantiate(prefab.gameObject, holder).GetComponent <ScoreItem>();
            item.Activate(true);
            item.SetIndex(index);
            item.SetCorrect(answer);
            index++;
        }
    }