Пример #1
0
    void Update()
    {
        if (startGame)
        {
            CarCollision();
            scoreDisplay.Distance();
        }

        if (Input.GetKeyDown(KeyCode.Escape))
        {
                        #if UNITY_EDITOR
            UnityEditor.EditorApplication.isPlaying = false;
                        #endif
            Application.Quit();
        }
    }