// Use this for initialization void Start() { QualitySettings.vSyncCount = 0; // VSyncをOFFにする Application.targetFrameRate = 60; // ターゲットフレームレートを60に設定 MaxHight = scoreData.GetMaxDistance(); StartCoroutine("ScatterStar"); }
// Use this for initialization void Start() { MaxHight = scoreData.GetMaxDistance(); //Debug.Log("maxDistance" + MaxHight); this.GetComponent <Transform>().position = new Vector3(0.0f, MaxHight, 0); sound01 = GetComponent <AudioSource>(); SoundPlayed = false; Launched = false; }