Пример #1
0
        private void LoadContent()
        {
            _whitePixelTexture = _contentManager.Load <Texture2D>("Images/WhitePixel");
            _backgroundTexture = _contentManager.Load <Texture2D>("Images/Miscelaneous/Pause_Background");
            _loaderTexture     = _contentManager.Load <Texture2D>("Images/Miscelaneous/Loader");

            _gameTitleFontBig = _contentManager.Load <SpriteFont>("Fonts/GameTitleBig");
            _gameFontMedium   = _contentManager.Load <SpriteFont>("Fonts/GameFontMedium");
            _gameFontSmall    = _contentManager.Load <SpriteFont>("Fonts/GameFontSmall");
            _playerScoreContainer.LoadContent(_contentManager);
        }
Пример #2
0
        public void Update(GameTime gameTime)
        {
            _playerScoreContainer.Update(gameTime);

            if (_globalScoreIsLoaded && _globalScoreContainer != null)
            {
                _globalScoreContainer.Update(gameTime);
            }

            if (_globalScoreIsLoaded && _globalScoreContainer == null)
            {
                _globalScoreContainer = new ScoreContainer(_globalScores,
                                                           CommonScreenTextConstants.Score.GlobalScores, false, new Rectangle(0, 0, _gameScreenManager.GameScreenWidth, _gameScreenManager.GameScreenHeight));
                _globalScoreContainer.LoadContent(_contentManager);
                _globalScoreContainer.Init();
            }
        }