public void UpdateScore_When_addOrRemove_IsNull_unitOfWork_ScoreCards_GetSingleScoreCardAndIncludePlayerCardAndHoleCardBy_And_unitOfWork_Holes_GetCourseHole_Calls_Once() { //Arange var expectedScoreCardID = Guid.NewGuid(); var expectedholeID = Guid.NewGuid(); var username = "******"; var holeNumber = "5"; var scoreCardID = expectedScoreCardID.ToString(); var scoreCard = new ScoreCard { CourseID = Guid.NewGuid(), ScoreCardID = Guid.Parse(scoreCardID) }; var hole = new Hole { HoleID = expectedholeID }; _unitOfworkMock.Setup(x => x.ScoreCards.GetSingleScoreCardAndIncludePlayerCardAndHoleCardBy(x => x.ScoreCardID == Guid.Parse(scoreCardID))).Returns(scoreCard); _unitOfworkMock.Setup(x => x.Holes.GetCourseHole(scoreCard.CourseID, Convert.ToInt32(holeNumber))).Returns(hole); //Act var result = _sut.UpdateScore(scoreCardID, holeNumber, null, username); //Assert _unitOfworkMock.Verify(x => x.ScoreCards.GetSingleScoreCardAndIncludePlayerCardAndHoleCardBy(x => x.ScoreCardID == Guid.Parse(scoreCardID)), Times.Once()); _unitOfworkMock.Verify(x => x.Holes.GetCourseHole(scoreCard.CourseID, Convert.ToInt32(holeNumber)), Times.Once()); }
private OperationResult UpdatingScoreCard(string scoreCardEncrypt) { var messageBuilder = new StringBuilder(); var scoreCardDecrypt = _rsaEncryption.DecryptData(scoreCardEncrypt); _scoreCard = JsonConvert.DeserializeObject <ScoreCard>(scoreCardDecrypt); var extractors = GetExtractors(); foreach (var feature in _scoreCard.Features) { var ifExistsExtractor = extractors.Any(extractor => string.Equals(feature.ExtractorId, extractor.Identifier)); if (ifExistsExtractor) { messageBuilder.AppendLine($"Not found extractor for score card feature - {feature.ExtractorId}"); } } _initializeProcessScoreCard.Set(); var messages = messageBuilder.ToString(); if (string.IsNullOrEmpty(messages)) { //todo: do need refresh keys? _rsaEncryption.RefreshKeys(); return(new OperationResult(OperationStatus.SuccessInitializedScoreCard)); } _scoreCard = null; return(new OperationResult(OperationStatus.FailedInitializeScoreCard, messages)); }
public void OpenScoreCard_Assert_ExpectedScoreCardID_And_ExpectedHoleID_Are_Equal_Result_Values() { //Arange var expectedScoreCardID = Guid.NewGuid(); var expectedholeID = Guid.NewGuid(); var scoreCardID = expectedScoreCardID.ToString(); var scoreCard = new ScoreCard { CourseID = Guid.NewGuid(), ScoreCardID = Guid.Parse(scoreCardID) }; var hole = new Hole { HoleID = expectedholeID }; _unitOfworkMock.Setup(x => x.ScoreCards.GetSingleScoreCardAndIncludePlayerCardAndHoleCardBy(x => x.ScoreCardID == Guid.Parse(scoreCardID))).Returns(scoreCard); _unitOfworkMock.Setup(x => x.Holes.GetCourseHole(scoreCard.CourseID, 1)).Returns(hole); //Act var result = _sut.OpenScoreCard(scoreCardID); //Assert Assert.Equal(expectedScoreCardID, result.ScoreCard.ScoreCardID); Assert.Equal(expectedholeID, result.Hole.HoleID); }
//TODO: need to generalize more private static string PopulateTopLevelDetails(ScoreCard scoreCard, string templateContent) { templateContent = templateContent.Replace("@@year", DateTime.Now.Year.ToString()); templateContent = templateContent.Replace("@@score-class", scoreCard.ResultColor.ToString().ToLower()); templateContent = templateContent.Replace("@@score", scoreCard.Aggregate.ToString()); return(templateContent); }
public CalculateResult Calculate(string data, ScoreCard scoreCard, IEnumerable <IExtractor> extractors) { try { int totalScore = 0; Parallel.ForEach(scoreCard.Features, () => 0, (featureDto, state, resultScore) => { var extractor = extractors.First(ext => ext.Identifier == featureDto.ExtractorId); var totalPoint = extractor.Extract(data).Result; foreach (var attribute in featureDto.Attributes) { if (attribute.Contains(totalPoint, extractor.IsDiscrete)) { resultScore += (int)attribute.Score; } } return(resultScore); }, (resultScore) => { Interlocked.Add(ref totalScore, resultScore); }); return(new CalculateResult() { Score = totalScore, ScoreCardId = scoreCard.Id }); } catch (Exception e) { throw e; } }
public void refreshData(string playerName, float score, ref List <ScoreCardData> scoreCardData) { string resultText = string.Format("Player {0} won with score {1}", playerName, score.ToString("0.00")); resultMessageText.text = resultText; // Destroying previous child to panel if any exists. while (highscorePanel.childCount > 0) { highscorePanel.GetChild(0).SetParent(null); Destroy(highscorePanel.GetChild(0).gameObject); } for (int idx = 0; idx < scoreCardData.Count; idx++) { ScoreCardData scoreCard = scoreCardData[idx]; GameObject go = Instantiate(scoreCardPrefab); ScoreCard sc = go.GetComponent <ScoreCard>(); if (scoreCard.rank == -1)// If rank is -1 ,Means the score is current game score so highlight it { sc.setAsCurrentScore(); } scoreCard.rank = idx + 1; sc.setScoreCard(scoreCard); go.transform.SetParent(highscorePanel); scoreCardData[idx] = scoreCard; } }
public async Task <IActionResult> OnPostAsync() { var pitchId = Int32.Parse(Request.Form["PitchId"].ToString()); var judgeId = User.FindFirstValue(ClaimTypes.NameIdentifier).ToString(); ScoreCardFields = await _context.ScoreCardField.Where(x => x.ScoringCategoryId == 1).ToListAsync(); foreach (var field in ScoreCardFields) { ScoreCard = new ScoreCard { PitchId = pitchId, Pitch = _context.Pitch.Where(x => x.PitchId == pitchId).FirstOrDefault(), JudgeId = judgeId, Judge = _context.ApplicationUsers.Where(x => x.Id == judgeId).FirstOrDefault(), ScoreCardFieldId = _context.ScoreCardField.Where(x => x.ScoreCardFieldDescription == field.ScoreCardFieldDescription).FirstOrDefault().ScoreCardFieldId, ScoreCardField = _context.ScoreCardField.Where(x => x.ScoreCardFieldDescription == field.ScoreCardFieldDescription).FirstOrDefault(), Comment = Request.Form[field.ScoreCardFieldDescription + "Comment"], Score = Int32.Parse(Request.Form[field.ScoreCardFieldDescription + "Score"].ToString()), UpdatedBy = judgeId, UpdatedDate = DateTime.Now, IsArchived = false }; await _util.SendEmailAsync(log, "MF Pitch SC post", "PSC"); _context.ScoreCard.Add(ScoreCard); } _context.SaveChanges(); return(RedirectToPage("./Index")); }
public void PlayFrames_LastRoundStrike_2_Test() { int score = 0; BowlingFrame[] frames = GenerateFrames( new Tuple <int, int>(BowlingGameExtenstions.NUM_OF_PINS, 0), new Tuple <int, int>(BowlingGameExtenstions.NUM_OF_PINS, 0), new Tuple <int, int>(BowlingGameExtenstions.NUM_OF_PINS, 0), new Tuple <int, int>(BowlingGameExtenstions.NUM_OF_PINS, 0), new Tuple <int, int>(BowlingGameExtenstions.NUM_OF_PINS, 0), new Tuple <int, int>(BowlingGameExtenstions.NUM_OF_PINS, 0), new Tuple <int, int>(BowlingGameExtenstions.NUM_OF_PINS, 0), new Tuple <int, int>(BowlingGameExtenstions.NUM_OF_PINS, 0), new Tuple <int, int>(BowlingGameExtenstions.NUM_OF_PINS, 0), new Tuple <int, int>(BowlingGameExtenstions.NUM_OF_PINS, 0), new Tuple <int, int>(5, 3)); score = BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + 5 + BowlingGameExtenstions.NUM_OF_PINS + 5 + 3; Trace.WriteLine($"score is {score}"); ScoreCard scoreCard = new ScoreCard(frames); Assert.AreEqual(score, Game.GetScore(scoreCard)); Assert.IsTrue(Game.IsValid(scoreCard)); }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Space)) { ScoreCard.Next(); } }
public void SetComment(ScoreCard scoreCard, int scoreCriterionId, string comment, ScoreCriterionService scoreCriterionService) { if (scoreCard == null) { return; } if (scoreCard.ScorableCriteria == null || !scoreCard.ScorableCriteria.Any()) { return; } var scorableCriterion = scoreCard.ScorableCriteria.FirstOrDefault(s => s.ScoreCriterion.Id == scoreCriterionId); if (scorableCriterion == null) { scorableCriterion = new ScorableCriterion(0, scoreCriterionService.Get(scoreCriterionId)); scorableCriterion.SetComment(comment); scoreCard.ScorableCriteria.Add(scorableCriterion); Update(scoreCard); } else { scorableCriterion.SetComment(comment); AddOrUpdate(scorableCriterion); } }
public void TestLowerFullHouse() { DiceSet set = new DiceSet(new Random()); ScoreCard scoreCard = new ScoreCard(); { set[0].Number = 1; set[1].Number = 1; set[2].Number = 1; set[3].Number = 2; set[4].Number = 2; Assert.IsTrue(scoreCard.SLOT_FULL_HOUSE.Qualifier(set), "Failed to qualifiy"); int expected = 25; int actual = scoreCard.SLOT_FULL_HOUSE.ScorePotential(set); Assert.AreEqual(expected, actual, "Gave wrong score for exact"); } { set[0].Number = 1; set[1].Number = 1; set[2].Number = 3; set[3].Number = 2; set[4].Number = 2; Assert.IsFalse(scoreCard.SLOT_FULL_HOUSE.Qualifier(set), "Failed to qualifiy"); } }
public void TestLowerYahtzee() { DiceSet set = new DiceSet(new Random()); ScoreCard scoreCard = new ScoreCard(); { set[0].Number = 1; set[1].Number = 1; set[2].Number = 1; set[3].Number = 1; set[4].Number = 1; Assert.IsTrue(scoreCard.SLOT_YAHTZEE.Qualifier(set), "Failed to qualifiy exactly 5"); int expected = 50; int actual = scoreCard.SLOT_YAHTZEE.ScorePotential(set); Assert.AreEqual(expected, actual, "Gave wrong score for exact 5"); } { set[0].Number = 1; set[1].Number = 1; set[2].Number = 1; set[3].Number = 3; set[4].Number = 3; Assert.IsFalse(scoreCard.SLOT_YAHTZEE.Qualifier(set), "Is qualifiy on exactly 3"); } }
public void PlayFrames_SpareAfterSpare_Test() { int score = 0; int tryDroppedPins = 4; BowlingFrame[] frames = GenerateFrames( new Tuple <int, int>(0, 5), new Tuple <int, int>(tryDroppedPins, BowlingGameExtenstions.NUM_OF_PINS - tryDroppedPins), new Tuple <int, int>(0, BowlingGameExtenstions.NUM_OF_PINS), new Tuple <int, int>(5, 4), new Tuple <int, int>(4, 5)); score = 5 + BowlingGameExtenstions.NUM_OF_PINS + 0 + BowlingGameExtenstions.NUM_OF_PINS + 5 + 5 + 4 + 4 + 5; Trace.WriteLine($"score is {score}"); ScoreCard scoreCard = new ScoreCard(frames); Assert.AreEqual(score, Game.GetScore(scoreCard)); Assert.IsTrue(Game.IsValid(scoreCard)); }
public ScoreCard GetScore(int testId, int studentId) { // calculating score and max marks var responses = _responseRepo.GetResponsesByStudentIdAndTestId(testId, studentId); var testQues = _testQuesRepo.GetByTestId(testId); var questions = new List <Question>(); int maxMarks = 0; foreach (var item in testQues) { var ques = _questionRepo.GetById(item.QuestionId); maxMarks = maxMarks + ques.Marks; } int marks = 0; foreach (var item in responses) { var ques = _questionRepo.GetById(item.QuestionId); if (ques.Answer == item.Answer) { marks = marks + ques.Marks; } } //calculating percentage var per = (double)marks / (double)maxMarks * 100; var scoreCard = new ScoreCard() { MarksScored = marks, MaxMarks = maxMarks, Percentage = per }; return(scoreCard); }
public void It_Should_ThrowScoreCategoryAlreadyTakenException_When_PlacedOnYatzy_And_YatztyAlreadyHasAScore() { //Arrange var mockDice = new Mock <IDie>(); mockDice.Setup(x => x.Value).Returns(1); var fiveMockDice = new List <IDie> { mockDice.Object, mockDice.Object, mockDice.Object, mockDice.Object, mockDice.Object, }; var turn = new Turn(fiveMockDice); //turn.RollDice(); var scoreCard = new ScoreCard(); scoreCard.UpdateScoreCard(ScoreCategory.Yatzy, turn.Dice); //Act Action actual = () => scoreCard.UpdateScoreCard(ScoreCategory.Yatzy, turn.Dice); //Assert var exception = Assert.Throws <ScoreCategoryAlreadyTakenException>(actual); Assert.Equal("This score category is already take: Yatzy", exception.Message); }
public void Perfect_Game_Should_Have_10_Frames() { var scoreCard = new ScoreCard(); for (int i = 0; i < 12; i++) scoreCard.AddRoll(10); Assert.That(scoreCard.Count, Is.EqualTo(10)); }
public void PlayGame_InvalidLastFrame_2_Test() { ScoreCard scoreCard = Game.GenerteEmptyScoreCards(); ScoreCard scoreCard2 = Game.RollNewFrame(scoreCard, 3, 5); ScoreCard scoreCard3 = Game.RollNewFrame(scoreCard2, 2, 4); ScoreCard scoreCard4 = Game.RollNewFrame(scoreCard3, 2, 4); ScoreCard scoreCard5 = Game.RollNewFrame(scoreCard4, 2, 4); ScoreCard scoreCard6 = Game.RollNewFrame(scoreCard5, 2, 4); ScoreCard scoreCard7 = Game.RollNewFrame(scoreCard6, 2, 4); ScoreCard scoreCard8 = Game.RollNewFrame(scoreCard7, 2, 4); ScoreCard scoreCard9 = Game.RollNewFrame(scoreCard8, 2, 4); ScoreCard scoreCard10 = Game.RollNewFrame(scoreCard9, 2, 4); ScoreCard scoreCard11 = Game.RollNewFrame(scoreCard10, 0, BowlingGameExtenstions.NUM_OF_PINS); // Spare ScoreCard scoreCard12 = Game.RollNewFrame(scoreCard11, 2, 4); // This frame is invalid }
public void PlayGame_ValidLastFrame_2_Test() { ScoreCard scoreCard = Game.GenerteEmptyScoreCards(); ScoreCard scoreCard2 = Game.RollNewFrame(scoreCard, 3, 5); ScoreCard scoreCard3 = Game.RollNewFrame(scoreCard2, 2, 4); ScoreCard scoreCard4 = Game.RollNewFrame(scoreCard3, 2, 4); ScoreCard scoreCard5 = Game.RollNewFrame(scoreCard4, 2, 4); ScoreCard scoreCard6 = Game.RollNewFrame(scoreCard5, 2, 4); ScoreCard scoreCard7 = Game.RollNewFrame(scoreCard6, 2, 4); ScoreCard scoreCard8 = Game.RollNewFrame(scoreCard7, 2, 4); ScoreCard scoreCard9 = Game.RollNewFrame(scoreCard8, 2, 4); ScoreCard scoreCard10 = Game.RollNewFrame(scoreCard9, 2, 4); ScoreCard scoreCard11 = Game.RollNewFrame(scoreCard10, 0, BowlingGameExtenstions.NUM_OF_PINS); // Spare ScoreCard scoreCard12 = Game.RollNewFrame(scoreCard11, 2, 0); // This frame is valid int score = 8 + 8 * 6 + BowlingGameExtenstions.NUM_OF_PINS + 2; Trace.WriteLine($"score is {score}"); Assert.AreEqual(score, Game.GetScore(scoreCard12)); Assert.IsTrue(Game.IsValid(scoreCard)); }
public void PlayGameExceedFrames_1_Test() { ScoreCard scoreCard = Game.GenerteEmptyScoreCards(); ScoreCard scoreCard2 = Game.RollNewFrame(scoreCard, 3, 5); ScoreCard scoreCard3 = Game.RollNewFrame(scoreCard2, 2, 4); ScoreCard scoreCard4 = Game.RollNewFrame(scoreCard3, 2, 4); ScoreCard scoreCard5 = Game.RollNewFrame(scoreCard4, 2, 4); ScoreCard scoreCard6 = Game.RollNewFrame(scoreCard5, 2, 4); ScoreCard scoreCard7 = Game.RollNewFrame(scoreCard6, 2, 4); ScoreCard scoreCard8 = Game.RollNewFrame(scoreCard7, 2, 4); ScoreCard scoreCard9 = Game.RollNewFrame(scoreCard8, 2, 4); ScoreCard scoreCard10 = Game.RollNewFrame(scoreCard9, 2, 4); ScoreCard scoreCard11 = Game.RollNewFrame(scoreCard10, 2, 4); ScoreCard scoreCard12 = Game.RollNewFrame(scoreCard11, 2, 4); ScoreCard scoreCard13 = Game.RollNewFrame(scoreCard12, 2, 4); }
public void PlayGame_InvalidLastFrame_1_Test() { ScoreCard scoreCard = Game.GenerteEmptyScoreCards(); ScoreCard scoreCard2 = Game.RollNewFrame(scoreCard, 3, 5); ScoreCard scoreCard3 = Game.RollNewFrame(scoreCard2, 2, 4); ScoreCard scoreCard4 = Game.RollNewFrame(scoreCard3, 2, 4); ScoreCard scoreCard5 = Game.RollNewFrame(scoreCard4, 2, 4); ScoreCard scoreCard6 = Game.RollNewFrame(scoreCard5, 2, 4); ScoreCard scoreCard7 = Game.RollNewFrame(scoreCard6, 2, 4); ScoreCard scoreCard8 = Game.RollNewFrame(scoreCard7, 2, 4); ScoreCard scoreCard9 = Game.RollNewFrame(scoreCard8, 2, 4); ScoreCard scoreCard10 = Game.RollNewFrame(scoreCard9, 2, 4); ScoreCard scoreCard11 = Game.RollNewFrame(scoreCard10, 2, 8); // Spare ScoreCard scoreCard12 = Game.RollNewFrame(scoreCard11, 2, 4); // This frame is invalid }
public void PlayGame_1_Test() { ScoreCard scoreCard = Game.GenerteEmptyScoreCards(); ScoreCard scoreCard2 = Game.RollNewFrame(scoreCard, 3, 5); Assert.AreEqual(8, Game.GetScore(scoreCard2)); ScoreCard scoreCard3 = Game.RollNewFrame(scoreCard2, 2, 4); Assert.AreEqual(14, Game.GetScore(scoreCard3)); ScoreCard scoreCard4 = Game.RollNewFrame(scoreCard3, 2, 4); Assert.AreEqual(20, Game.GetScore(scoreCard4)); // Play spare. The score stays the same ScoreCard scoreCard5 = Game.RollNewFrame(scoreCard4, 6, 4); Assert.AreEqual(20, Game.GetScore(scoreCard4)); // The score of the Spare is unknown yet Assert.IsNull(Game.GetFrameScore(scoreCard5, 3)); // Play simple frame, the score updates ScoreCard scoreCard6 = Game.RollNewFrame(scoreCard5, 4, 4); // Check the score of the Spare Assert.AreEqual(14, Game.GetFrameScore(scoreCard6, 3)); Assert.AreEqual(42, Game.GetScore(scoreCard6)); Assert.IsTrue(Game.IsEligibleForAnotherTry(scoreCard5)); Assert.IsTrue(Game.IsValid(scoreCard)); }
public void ComputerPlaysRound() { ResetRollsLeft(); while (RollsLeft > 0) { RollDice(); Cat chosenCat = m_playStrategy.Use(this, RollsLeft); if (chosenCat != Cat.NoCategory) { if (chosenCat == Cat.YahtzeeBonus) { Cat chosenBonusCat = m_playStrategy.UseYahtzeeBonus(this); ScoreCard.UpdateYahtzeeBonus(Dice, chosenBonusCat); RollsLeft = 0; UnholdAllDice(); } else if (ScoreCard.Update(Dice, chosenCat)) { RollsLeft = 0; UnholdAllDice(); } } } }
public void Construct() { var scoreCard = new ScoreCard(1, 2, 3, new List <Hole> { new Hole(1, 4), new Hole(2, 5), new Hole(3, 2) }, DateTime.Now); scoreCard.Should() .BeOfType <ScoreCard>(); scoreCard.UserId .Should() .Be(1); scoreCard.CourseId .Should() .Be(2); scoreCard.LoopId .Should() .Be(3); scoreCard.Holes .Should() .NotBeNullOrEmpty() .And .HaveCount(3); }
// Use this for initialization void Start() { scoreCard = FindObjectOfType <ScoreCard>(); if (scoreCard != null) { legalSequences.text = scoreCard.GetSuccessfulLightSequenceRatio() + "(-" + scoreCard.GetUnsuccessfulLightSequences() * 41 + "pts)"; correctStops.text = scoreCard.GetSuccessfulStopRatio() + "(-" + scoreCard.GetUnsuccessfulStops() * 41 + "pts)"; if (scoreCard.GetTrackFinished()) { completedCircuit.text = "yes"; } else { completedCircuit.text = "no (instant failure)"; } timeInCorrectLane.text = scoreCard.GetTimeInCorrectLane().ToString() + " seconds"; timeInIncorrectLane.text = scoreCard.GetTimeInWrongLane().ToString() + " seconds (-" + scoreCard.GetTimeInWrongLane() + "pts)"; timeRatio.text = (scoreCard.GetTimeInCorrectLane() / (scoreCard.GetTimeInWrongLane() + scoreCard.GetTimeInCorrectLane())).ToString(); totalScorePercentage.text = scoreCard.GetScore().ToString() + "%"; timeSpeeding.text = scoreCard.GetTimeAboveSpeed().ToString() + " seconds (-" + scoreCard.GetTimeAboveSpeed() + "pts)"; } else { Debug.Log("could not find score card"); } }
public void Simulate_FullGame_1_Test() { ScoreCard scoreCard = Game.GenerteEmptyScoreCards(); // run as long as the game runs while (Game.IsEligibleForAnotherTry(scoreCard)) { Tuple <int, int> tries = GenerateFrame(scoreCard); scoreCard = Game.RollNewFrame(scoreCard, tries.Item1, tries.Item2); } Trace.WriteLine($"score is {Game.GetScore(scoreCard)}"); if (scoreCard.Length < BowlingGameExtenstions.NUM_OF_REGULAR_ROUNDS) { throw new IllegalBowlingActionException("invalid number of rounds"); } bool isGameHasExtraRound = ((scoreCard.Length == BowlingGameExtenstions.NUM_OF_REGULAR_ROUNDS + BowlingGameExtenstions.EXTRA_ROUNDS)); if (isGameHasExtraRound && (scoreCard.GetFrameType(BowlingGameExtenstions.NUM_OF_REGULAR_ROUNDS - 1) == FrameTypeEnum.Normal || scoreCard.GetFrameType(BowlingGameExtenstions.NUM_OF_REGULAR_ROUNDS - 1) == FrameTypeEnum.Empty)) { throw new IllegalBowlingActionException("Had an extra round but the last round was not Strike or Spare"); } if (!isGameHasExtraRound) { Assert.IsTrue(scoreCard.Length == BowlingGameExtenstions.NUM_OF_REGULAR_ROUNDS); } }
public async Task <bool> Set(ScoreCard entity) { var result = await _elasticClient .IndexDocumentAsync(entity); return(result.IsValid); }
public void PlayFrames_ThreeConsecutiveStrikes_2_Test() { int score = 0; BowlingFrame[] frames = GenerateFrames( new Tuple <int, int>(BowlingGameExtenstions.NUM_OF_PINS, 0), new Tuple <int, int>(BowlingGameExtenstions.NUM_OF_PINS, 0), new Tuple <int, int>(BowlingGameExtenstions.NUM_OF_PINS, 0), new Tuple <int, int>(5, 0), new Tuple <int, int>(5, 0)); score = BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + BowlingGameExtenstions.NUM_OF_PINS + 5 + BowlingGameExtenstions.NUM_OF_PINS + 5 + 0 + 5 + 5; Trace.WriteLine($"score is {score}"); ScoreCard scoreCard = new ScoreCard(frames); Assert.AreEqual(score, Game.GetScore(scoreCard)); Assert.AreEqual(30, Game.GetFrameScore(scoreCard, 0)); Assert.AreEqual(25, Game.GetFrameScore(scoreCard, 1)); }
public void It_Should__ReturnTotalScore_When_PlacedOn_Yatzy_Then_Chance() { //Arrange var mockDice = new Mock <IDie>(); mockDice.Setup(x => x.Value).Returns(1); var fiveMockDice = new List <IDie> { mockDice.Object, mockDice.Object, mockDice.Object, mockDice.Object, mockDice.Object, }; var turn = new Turn(fiveMockDice); //turn.RollDice(); var scoreCard = new ScoreCard(); scoreCard.UpdateScoreCard(ScoreCategory.Yatzy, turn.Dice); //Act scoreCard.UpdateScoreCard(ScoreCategory.Chance, turn.Dice); //Assert Assert.Equal(55, scoreCard.Total); }
static public ScoreCard copySc(LQModelLight.ScoreCard s) { ScoreCard sc = new ScoreCard(); sc.dt = s.dt; sc.equipe = s.equipe; sc.packid = s.pack; sc.pseudo = s.pseudo.ToUpper(); sc.rank = s.rank; sc.ratio = s.ratio; sc.tirs = s.tirs; sc.LigneScore = new List <LigneScore>(); foreach (LQModelLight.LigneScore ls in s.Up) { LigneScore l = new LigneScore(ls.equipe, ls.pseudo.ToUpper(), typeLigneScore.UP, ls.front, ls.back, ls.gun, ls.shoulder, sc); if (!sc.LigneScore.Contains(l)) { sc.LigneScore.Add(l); } } foreach (LQModelLight.LigneScore ls in s.Down) { LigneScore l = new LigneScore(ls.equipe, ls.pseudo.ToUpper(), typeLigneScore.DOWN, ls.front, ls.back, ls.gun, ls.shoulder, sc); if (!sc.LigneScore.Contains(l)) { sc.LigneScore.Add(l); } } return(sc); }
public static ScoreCard ReadPacket(byte[] data) { ScoreCard sc = new ScoreCard(); MemoryStream stream = new MemoryStream(data); using (StreamReader sr = new StreamReader(stream)) { int ver = sr.ReadInt32(); switch (ver) { case 1: sc.name = sr.ReadString(); sc.scores = new int[sr.ReadInt32()]; for (int i = 0; i < sc.scores.Length; i++) { sc.scores[i] = sr.ReadInt32(); } sc.played = new bool[sr.ReadInt32()]; for (int i = 0; i < sc.scores.Length; i++) { sc.played [i] = sr.ReadBool(); } sc.BonusScore = sr.ReadInt32(); sc.Local = sr.ReadBool(); break; default: throw new Exception("Unrecognized network protocol"); } } return(sc); }
public void Serie_1_1_Should_Have_1_Frames() { var scoreCard = new ScoreCard(); scoreCard.AddRoll(1); scoreCard.AddRoll(1); Assert.That(scoreCard.Count, Is.EqualTo(1)); }
public ActionResult UpdateDaily(Log log, DateTime date, User loguser) { var scores = db.ScoreCards; var TotalScore = 0; var AverageScore = 0; var count = 0; foreach (ScoreCard s in scores.Where(x => x.ScoretDate <= log.LogtDate)) { count = count + 1; TotalScore = TotalScore + s.DayScore; AverageScore = TotalScore / count; } ; var DayScore = (11 - Convert.ToInt16(log.Bedtime)) * 5 + Convert.ToInt16(log.Meditation) + Convert.ToInt16(log.Read) / 2 + Convert.ToInt16(log.Veggies) * 3 + Convert.ToInt16(log.Exercise) * 2 - Convert.ToInt16(log.Alcohol) * 10; ScoreCard todayscore = new ScoreCard { ScoretDate = date, DayScore = DayScore, WeekScore = AverageScore, TotalScore = TotalScore + DayScore, }; Create(todayscore); return(View("Index")); }
public void Serie_1_1_Should_Have_Score_2() { var game = new ScoreCard(); game.AddRoll(1); game.AddRoll(1); Assert.That(game.Score, Is.EqualTo(2)); }
public void Perfect_Game_Should_Have_Score_300() { var scoreCard = new ScoreCard(); for (int i = 0; i < 12; i++) scoreCard.AddRoll(10); Assert.That(scoreCard.Score, Is.EqualTo(300)); }
public void Serie_10_10_10_Should_Have_Score_0_In_Second_Frame() { var scoreCard = new ScoreCard(); scoreCard.AddRoll(10); scoreCard.AddRoll(10); scoreCard.AddRoll(10); Assert.That(scoreCard[1].Sum, Is.EqualTo(0)); }
public void Serie_10_10_10_Should_Have_30_In_First_Frame() { var scoreCard = new ScoreCard(); scoreCard.AddRoll(10); scoreCard.AddRoll(10); scoreCard.AddRoll(10); Assert.That(scoreCard[0].Sum, Is.EqualTo(30)); }
public void TestInitialize() { _mockCategoryProvider = new Mock<ICategoryProvider>(); _scoreCard = new ScoreCard(_mockCategoryProvider.Object); }
public void Serie_1_9_4_5_Should_Have_Score_23() { var scoreCard = new ScoreCard(); scoreCard.AddRoll(1); scoreCard.AddRoll(9); scoreCard.AddRoll(4); scoreCard.AddRoll(5); Assert.That(scoreCard.Score, Is.EqualTo(23)); }
private void AssertCannotAddRoll(ScoreCard scoreCard) { try { scoreCard.AddRoll(0); Assert.Fail(); } catch (InvalidOperationException) {} }
public void Should_Not_Be_Able_To_AddRoll_After_Worst_Game_Possible() { var scoreCard = new ScoreCard(); for (int i = 0; i < 20; i++) scoreCard.AddRoll(0); AssertCannotAddRoll(scoreCard); }
public void Should_Not_Be_Able_To_AddRoll_After_Perfect_Game() { var scoreCard = new ScoreCard(); for (int i = 0; i < 12; i++) scoreCard.AddRoll(10); AssertCannotAddRoll(scoreCard); }
public void Serie_1_Should_Have_Score_0() { var scoreCard = new ScoreCard(); scoreCard.AddRoll(1); Assert.That(scoreCard.Score, Is.EqualTo(0)); }