void OpenSafe() { m_safeAS.clip = audioClips[7]; m_safeAS.Play(); m_safeAnim.SetTrigger("Unlocked"); m_scientistWinScript.CheckWinCondition(0); print("win"); LeaveSafe(); }
void EmptySafe() { m_scientistWinScript.CheckWinCondition(0); }
void OpenSafe() { m_safeAS.clip = audioClips[7]; m_safeAS.Play(); m_safeAnim.SetTrigger("Unlocked"); m_scientistWinScript.CheckWinCondition(0); print("win"); LeaveSafe(); }
void EmptySafe() { m_scientistWinScript.CheckWinCondition(0); }