private void SpawnInitial() { SpawnGroup[] array = spawngroups; for (int i = 0; i < array.Length; i++) { array[i].SpawnInitial(); } npcSpawnGroup?.SpawnInitial(); }
private void SpawnInitial() { SpawnGroup[] spawnGroupArray = this.spawngroups; for (int i = 0; i < (int)spawnGroupArray.Length; i++) { spawnGroupArray[i].SpawnInitial(); } ScientistJunkpileSpawner scientistJunkpileSpawner = this.npcSpawnGroup; if (scientistJunkpileSpawner == null) { return; } scientistJunkpileSpawner.SpawnInitial(); }