public void SchedulerClearFinishedEventsTest() { Assert.That(scheduler.Events.Count, Is.EqualTo(0)); ScheduledEvent evt1 = new ScheduledEvent( "test", callback, 2.0f, true, 1); ScheduledEvent evt2 = new ScheduledEvent( "test", callback, 3.0f, true, 1); scheduler.RegisterEvent(evt1); scheduler.RegisterEvent(evt2); scheduler.Update(0); // updates the event list evt2.Stop(); Assert.That(scheduler.IsRegistered(evt2), Is.True); scheduler.Update(0); // updates the event list Assert.That(scheduler.IsRegistered(evt2), Is.False); evt1.Stop(); Assert.That(scheduler.IsRegistered(evt1), Is.True); scheduler.Update(0); // updates the event list Assert.That(scheduler.IsRegistered(evt1), Is.False); }
public void StopEventRunTest() { ScheduledEvent evt = new ScheduledEvent( "test", callback, 3.0f, true, 1); // doesn't run until the cooldown is reached Reset(); evt.Update(5.0f); Assert.That(evt.LastShot, Is.False); Assert.That(evt.Finished, Is.False); Assert.That(didRun, Is.True); evt.Stop(); // and now it should not run Assert.That(evt.LastShot, Is.False); Assert.That(evt.Finished, Is.True); Reset(); evt.Update(5.0f); Assert.That(didRun, Is.False); }