internal static void SetYotogiAll()
        {
            MyLog.LogDarkBlue("SetAllYotogi START"
                              );

            foreach (var item in ScheduleCSVData.YotogiData)
            {
                ScheduleCSVData.Yotogi yotogi = item.Value;
                MyLog.LogMessage("SetScenarioAll.YotogiData", item.Key, yotogi.yotogiType);
                if (yotogi.condManVisibleFlag1.Count > 0)
                {
                    for (int j = 0; j < yotogi.condManVisibleFlag1.Count; j++)
                    {
                        if (GameMain.Instance.CharacterMgr.status.GetFlag(yotogi.condManVisibleFlag1[j]) == 0)
                        {
                            MyLog.LogMessage("SetScenarioAll.yotogi." + yotogi.condManVisibleFlag1[j]);
                            GameMain.Instance.CharacterMgr.status.SetFlag(yotogi.condManVisibleFlag1[j], 1);
                        }
                    }
                }
            }

            MyLog.LogDarkBlue("SetAllYotogi END"
                              );
        }
Пример #2
0
        /// <summary>
        /// 분석용
        /// </summary>
        /// <param name="maid"></param>
        /// <param name="taskId"></param>
        /// <param name="time"></param>
        /// <returns>true 일경우 사용 불가</returns>
        public static bool CheckYotogi(Maid maid, int taskId, ScheduleMgr.ScheduleTime time)
        {
            bool flag = false;

            if (ScheduleCSVData.YotogiData.ContainsKey(taskId))
            {
                ScheduleCSVData.Yotogi yotogi = ScheduleCSVData.YotogiData[taskId];
                if (!flag && (yotogi.yotogiType == ScheduleCSVData.YotogiType.Vip || yotogi.yotogiType == ScheduleCSVData.YotogiType.VipCall))
                {
                    if (maid != null)
                    {
                        if (!ScheduleAPI.VisibleNightWork(taskId, maid, true))
                        {
                            flag = true;
                        }
                    }
                    else if (!ScheduleAPI.VisibleNightWork(taskId, null, true))
                    {
                        flag = true;
                    }
                }
                if (!flag && (yotogi.yotogiType == ScheduleCSVData.YotogiType.Vip || yotogi.yotogiType == ScheduleCSVData.YotogiType.VipCall))
                {
                    for (int i = 0; i < 40; i++)
                    {
                        Maid scheduleSlot = GameMain.Instance.CharacterMgr.status.GetScheduleSlot(i);
                        if (scheduleSlot != null && scheduleSlot != maid && (taskId == scheduleSlot.status.noonWorkId || taskId == scheduleSlot.status.nightWorkId))
                        {
                            flag = true;
                            break;
                        }
                    }
                }
                if (!flag && (yotogi.yotogiType == ScheduleCSVData.YotogiType.Vip || yotogi.yotogiType == ScheduleCSVData.YotogiType.VipCall || yotogi.yotogiType == ScheduleCSVData.YotogiType.Entertain || yotogi.yotogiType == ScheduleCSVData.YotogiType.Travel) && !ScheduleAPI.EnableNightWork(taskId, maid, true, true))
                {
                    flag = true;
                }
                if (flag)
                {
                    WorkIdReset(maid.status, time);
                }
            }
            else
            {
                WorkIdReset(maid.status, time);
            }
            return(flag);
        }
Пример #3
0
        //#if DEBUG

        /// <summary>
        /// 분석용
        /// </summary>
        /// <param name="workId"></param>
        /// <param name="maid"></param>
        /// <param name="checkFinish"></param>
        /// <returns></returns>
        public static bool VisibleNightWork(int workId, Maid maid, bool checkFinish)
        {
            ScheduleCSVData.Yotogi yotogi = ScheduleCSVData.YotogiData[workId];
            switch (yotogi.yotogiType)
            {
            case ScheduleCSVData.YotogiType.Vip:
            case ScheduleCSVData.YotogiType.VipCall:
            {
                NightWorkState nightWorksState = GameMain.Instance.CharacterMgr.status.GetNightWorksState(workId);
                //if (nightWorksState == null)
                {
                    //return false;
                }
                //nightWorksState.finish = true;
                //if (checkFinish && nightWorksState.finish)
                {
                    //if (DailyMgr.IsLegacy)
                    {
                        //return false;
                    }
                    //if (GameMain.Instance.CharacterMgr.status.clubGrade < 5)
                    {
                        //return false;
                    }
                    //ScheduleCSVData.vipFullOpenDay = 0;
                    //if (GameMain.Instance.CharacterMgr.status.days < ScheduleCSVData.vipFullOpenDay)
                    {
                        //return false;
                    }
                }
                break;
            }

            case ScheduleCSVData.YotogiType.Travel:
                //return false;
                break;

            case ScheduleCSVData.YotogiType.EasyYotogi:
            {
                //if (yotogi.easyYotogi == null)
                {
                    //return false;
                }
                //int trophyId = yotogi.easyYotogi.trophyId;
                //if (!GameMain.Instance.CharacterMgr.status.IsHaveTrophy(trophyId))
                {
                    //return false;
                }
                break;
            }
            }
            if (yotogi.condPackage.Count > 0)
            {
                for (int i = 0; i < ScheduleCSVData.YotogiData[workId].condPackage.Count; i++)
                {
                    if (!PluginData.IsEnabled(ScheduleCSVData.YotogiData[workId].condPackage[i]))
                    {
                        return(false);
                    }
                }
            }
            if (yotogi.condManVisibleFlag1.Count > 0)
            {
                for (int j = 0; j < yotogi.condManVisibleFlag1.Count; j++)
                {
                    if (GameMain.Instance.CharacterMgr.status.GetFlag(yotogi.condManVisibleFlag1[j]) < 1)
                    {
                        return(false);
                    }
                }
            }
            if (maid != null)
            {
                if (ScheduleCSVData.YotogiData[workId].condMainChara && !maid.status.mainChara)
                {
                    return(false);
                }
                if (yotogi.condPersonal.Count > 0)
                {
                    bool flag = false;
                    for (int k = 0; k < yotogi.condPersonal.Count; k++)
                    {
                        if (maid.status.personal.id == yotogi.condPersonal[k])
                        {
                            flag = true;
                            break;
                        }
                    }
                    if (!flag)
                    {
                        return(false);
                    }
                }
                if (yotogi.subMaidUnipueName != string.Empty)
                {
                    if (maid.status.heroineType != HeroineType.Sub)
                    {
                        return(false);
                    }
                    if (yotogi.subMaidUnipueName != maid.status.subCharaData.uniqueName)
                    {
                        return(false);
                    }
                }
                else if (maid.status.heroineType == HeroineType.Sub)
                {
                    return(false);
                }
            }
            return(true);
        }