public static void Main(string[] args) { DataMgr dataMgr = new DataMgr(); RoomMgr roomMgr = new RoomMgr(); ServNet servnet = new ServNet(); servnet.proto = new ProtocolBytes(); Scener scene = new Scener(); //DataMgr.instance.Register("123", "123"); //DataMgr.instance.CreatePlayer("123"); servnet.Start("127.0.0.1", 1234); while (true) { string str = Console.ReadLine(); switch (str) { case "quit": servnet.Close(); Console.ReadLine(); return; case "print": servnet.Print(); Console.ReadLine(); return; } Console.ReadLine(); } }
private void Awake() { Owner = transform.GetComponent <IMonster>(); Scener = new Scener(this); LockBuildingStrategy = new LockBuildingStrategy(this); LockPlayerStrategy = new LockPlayerStrategy(this); Strategy = LockPlayerStrategy; Scener.aStarPathFindingTool = new AStarPathFindingTool(MonsterScaleType); }