Пример #1
0
        private void GetSwizzledTarget()
        {
            if (!string.IsNullOrEmpty(SavedTarget))
            {
                var goList = SceneUtils.FindAllGameObjects(SavedTarget);
                if (goList.Count == 1)
                {
                    Target = goList[0].transform;
                }
                else if (goList.Count == 0)
                {
                    CDebug.LogEx(string.Format("Couldn't find target '{0}' when restoring {1}", SavedTarget, this.name), LogLevel.Error, this);
                }
                else
                {
                    CDebug.LogEx(string.Format("Found multiple target '{0}' when restoring {1}", SavedTarget, this.name), LogLevel.Error, this);
                }

                SavedTarget = null;
            }
        }