public void LoadMainMenu() { Debugging.DisplayDebugMessage("Loading main menu."); userInterface.EnableGameOverMenu(false); SceneTransitionManager.LoadInitialisationScene(() => { userInterface.EnableStartMenu(); SetActiveCamera(); }); }
public void LoadMainMenu() { Debugging.DisplayDebugMessage("Loading main menu."); userInterface.EnableGameOverMenu(false); SceneTransitionManager.LoadInitialisationScene(() => { userInterface.EnableStartMenu(); SetActiveCamera(); }); }