Пример #1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        GameObject dead = Instantiate(deadPrefab, snowBoard.position, snowBoard.rotation);

        dead.GetComponent <Rigidbody2D>().velocity = rb.velocity;
        dead.GetComponent <Rigidbody2D>().AddTorque(200, ForceMode2D.Impulse);
        music.DeadMusic();
        scoreText.SendScore();
        sceneController.LoadScene("Scores", 4);
        Destroy(snowBoard.gameObject);
    }
Пример #2
0
 public void TutorialButton()
 {
     SceneTransitionController.LoadScene("Tutorial");
     Cursor.visible = true;
     Invoke("ResumeButton", 0);
 }
Пример #3
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 public void RestartButton()
 {
     SceneTransitionController.LoadScene(SceneManager.GetActiveScene().name);
     Invoke("ResumeButton", 0);
 }
Пример #4
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 public void MenueButton()
 {
     SceneTransitionController.LoadScene("MainMenue");
     Invoke("ResumeButton", 0);
 }
Пример #5
0
 public void StartButton()
 {
     SceneTransitionController.LoadScene("Game");
 }