void newScene(){ current = GameObject.FindWithTag("Music_pack").GetComponent<SceneSound_Packet>(); }
void newScene() { current = GameObject.FindWithTag("Music_pack").GetComponent <SceneSound_Packet>(); }
void newScene(){ current = GameObject.FindWithTag("Music_pack").GetComponent<SceneSound_Packet>(); }
void newScene() { current = GameObject.FindWithTag("Music_pack").GetComponent <SceneSound_Packet>(); }