Пример #1
0
 public void LoadNextStage(SceneSelector.SceneChangeType changeType = SceneSelector.SceneChangeType.CHANGE_FADE)
 {
     SceneSelector.Get().LoadScene(lastWorldMap != null ? lastWorldMap : selectScene, changeType);
 }
Пример #2
0
 public void LoadStage(Stage stage, SceneSelector.SceneChangeType changeType = SceneSelector.SceneChangeType.CHANGE_FADE)
 {
     SceneSelector.Get().LoadScene(stage, changeType);
 }