public SearchHistory(string lookup, SceneSearchFilter filter, bool searchAllScenes, int totalResults) { search = lookup; filter = searchFilter; allScenes = searchAllScenes; resultsFound = totalResults; }
public static void SearchFromHistory(SceneSearchHistory.SearchHistory search) { objectLookup = search.search; filter = search.searchFilter; searchAllScenes = search.allScenes; GUI.SetNextControlName("SearchField"); GUI.FocusControl("SearchField"); }
void OnSearchFilterChanged(object filterMode) { if (filterMode.GetType() == typeof(SceneSearchFilter)) { filter = (SceneSearchFilter)filterMode; } else if (filterMode.GetType() == typeof(bool)) { searchAllScenes = (bool)filterMode; PreOpenScenes(); } }