Пример #1
0
 private void Init()
 {
     _allContainer   = transform.Find("AllContainer").gameObject;
     _wallLeft       = transform.Find("AllContainer/Walls/left").gameObject;
     _wallRight      = transform.Find("AllContainer/Walls/right").gameObject;
     _wallFront      = transform.Find("AllContainer/Walls/front").gameObject;
     _wallBack       = transform.Find("AllContainer/Walls/back").gameObject;
     _userController = transform.Find("OVRCameraRig").GetComponent <UserController2>();
     _selectButton   = GameObject.Find("SelectButton").GetComponent <Button>();
     _selectButton.onClick.AddListener(NextTest);
     _sceneRotator = this.gameObject.AddComponent <SceneRotaterController>();
     _sceneRotator.set(_userController.gameObject, _allContainer.gameObject);
     _userController.setRotator(_sceneRotator);
     _multiUser = gameObject.AddComponent <MultiUserController>();
     _multiUser.SetOtherUser("Prefabs/OtherUser", _allContainer);
     _multiUser.SetMe(_userController.gameObject);
 }
Пример #2
0
 public void setRotator(SceneRotaterController rotator)
 {
     _rotator = rotator;
 }