Пример #1
0
    void HandleFinished(SceneRootEntry entry)
    {
        // may be destroyed, 如果进了if则会卡76%
        if (Equals(null))
        {
            EB.Debug.LogError("[ThemeLoadManager].HandleFinished===> Equals(null)");
            entry.DestroyLevel();
            return;
        }

        if (entry.IsLoaded())
        {
            entry.SetParent(gameObject);
            entry.ShowLevel();
        }

        m_OnFinished?.Invoke(entry);
    }