private void Awake() { if (instance != null && instance != this) { Destroy(this.gameObject); } else { instance = this; } bossAnim = boss.GetComponent <Animator>(); playerCharContr = player.GetComponent <PlayerController>(); }
public override void OnInspectorGUI() { DrawDefaultInspector(); ScenePrototypeManager script = (ScenePrototypeManager)target; if (GUILayout.Button("Create Array of Notes in Seconds")) { script.setNotesInSeconds(); } //if (GUILayout.Button("Copia")) { // script.copia(); //} }