Пример #1
0
        private void OnSubscriberRemoved(ISceneObject sceneObject)
        {
            var parameters = new SceneObjectRemovedEventParameters(sceneObject.Id);

            eventSender.Send((byte)GameEvents.SceneObjectRemoved, parameters, MessageSendOptions.DefaultReliable());
        }
Пример #2
0
        private void OnSceneObjectRemoved(SceneObjectRemovedEventParameters parameters)
        {
            var id = parameters.SceneObjectId;

            RemoveSceneObject(id);
        }