Пример #1
0
	/////////////////////////////////////////////////////////////////
	// COLLIDER METHODS
	/////////////////////////////////////////////////////////////////
	void OnTriggerEnter(Collider other) {
		SceneObject si = other.gameObject.
		                       GetComponent<SceneObject>()
		                       as SceneObject;
		if (si != null) {
			touch = si;
			touch.Highlight();
		}

		CalibrateBox cb =  other.gameObject.
		                         GetComponent<CalibrateBox>()
		                         as CalibrateBox;

		if (cb != null) {
			calibrateBox = cb;
			calibrateBox.Highlight();
		}

		TouchMe tm = other.gameObject.
		                   GetComponent<TouchMe>()
		                   as TouchMe;

		if (tm != null) {
			if (trial != null) {
				trial.TouchMe();
			}

			if (practice != null) {
				practice.TouchMe();
			}
		}
	}