Пример #1
0
 /// <summary>
 /// Clears this instance.
 /// </summary>
 protected virtual void Clear()
 {
     textureDict.Clear();
     SceneNodes.Clear();
     Animations.Clear();
     MeshIndexForNoName     = 0;
     MaterialIndexForNoName = 0;
 }
 public void Reset()
 {
     ReferenceNode = null;
     SceneNodes.Clear();
     TransparentNodes.Clear();
 }