public static void RegisterBattleMusic(string scene, string name) { if (instance != null) { SceneMusicInfo info = new SceneMusicInfo(); info.sceneName = scene; info.audioName = name; instance.battleMusicInfo.Add(info); } }
public static void RegisterSceneMusic(string scene, string name, int map_id = 0) { if (instance != null) { if (scene == "*") { instance.defaultSceneMusicName = name; return; } SceneMusicInfo info = new SceneMusicInfo(); info.sceneName = scene; info.audioName = name; info.id = map_id; instance.sceneMusicInfo.Add(info); } }