Пример #1
0
 // Update is called once per frame
 void Update()
 {
     if (blocksCount == 0)
     {
         sceneLoader.LoadNextScene();
     }
 }
Пример #2
0
 public void RemoveBlock()
 {
     blocksLeft--;
     if (blocksLeft <= 0)
     {
         sceneLoader.LoadNextScene();
     }
 }
Пример #3
0
    public void SubtractBreakableBricks()
    {
        breakableBricks--;

        if (breakableBricks <= 0)
        {
            sceneLoader.LoadNextScene();
        }
    }