Пример #1
0
    private void _traverse_path()
    {
        _m_cam.transform.position = point_array[_index].transform.position;
        _m_cam.transform.rotation = point_array[_index].transform.rotation;

        if (_active_state == State.OURS)
        {
            grid.set_dlods(_m_cam);
        }

        if (save_images)
        {
            Texture2D tex = _take_screen_shoot(img_width, img_height);
            File.WriteAllBytes(active_folder + "/" + _index.ToString() + ".png", tex.EncodeToPNG());
            Destroy(tex);
        }

        ++_index;

        if (_index >= point_array.Count)
        {
            _finished = true;
            _index    = 0;
        }
    }
Пример #2
0
 private void Update()
 {
     grid.set_dlods(_cam);
 }