Пример #1
0
 public AsyncOperation LoadAsync(SceneDefined.Index index, Action onLoadding, Action onFinish, float delayTime = 0)
 {
     currentSceneName = index.ToString();
     return(LoadAsync((int)index, onLoadding, onFinish, delayTime));
 }
Пример #2
0
 public AsyncOperation LoadAsync(SceneDefined.Index index)
 {
     return(SceneManager.LoadSceneAsync((int)index));
 }
Пример #3
0
 public void Load(SceneDefined.Index index)
 {
     currentSceneName = index.ToString();
     Load((int)index);
 }