public Form1() { InitializeComponent(); SceneContainer sceneContainer = new SceneContainer();// paint container addRoomObjects(sceneContainer); sceneContainer.AddChild(new Axies()); // paints the x,y and z axis arcBallEffect = new ArcBallEffect(sceneControl1.Scene.CurrentCamera as LookAtCamera); // implements rotation per mouse move sceneContainer.AddEffect(arcBallEffect); sceneControl1.Scene.SceneContainer.AddChild(sceneContainer); arcBallEffect.SetViewMode(ViewMode.NO);// look diagonaly on the object // Hide bounding box toolStripButtonShowBoundingVolumes_Click(this, new EventArgs()); }