public void UpdateDisplay(Sc_Creature creature) { statValueText.text = creature.GetState(thisStat).Value + "/" + creature.GetState(thisStat).MaxValue; if (statBar != null) { statBar.maxValue = creature.GetState(thisStat).MaxValue; statBar.value = creature.GetState(thisStat).Value; } }
IEnumerator Attack(Sc_Creature target) { yield return(new WaitForSeconds(1)); anim.SetTrigger("Attack"); yield return(new WaitForSeconds(0.1f)); float computeDamages = GetAttack.Value - target.GetDefense.Value; if (computeDamages > 0) { target.ModifyHealth(-computeDamages); target.transform.DOShakePosition(0.1f, 0.8f); } else { target.transform.DOShakePosition(0.1f, 0.15f); } Sc_EventManager.instance.onUpdateStats.Invoke(); yield return(new WaitForSeconds(1)); transform.DOMoveX(basePos.x, animSpeed); }
public override void StartAttack(Sc_Creature target) { transform.DOMoveX(basePos.x + 1, animSpeed); base.StartAttack(target); }
public virtual void StartAttack(Sc_Creature target) { StartCoroutine(Attack(target)); }