void _Packet(ScSystemSetting p) { m_wishCost = p.wishCost; m_buyWishCoinCost = p.buyWishCoinCost; DispatchModuleEvent(EventWishInfoUpdate); }
void _Packet(ScSystemSetting p) { serverTimeZoneDiff = (int)p.serverTimeDiff; serverLocalTimeStamp = serverTimeStamp + serverTimeZoneDiff; localTimeOffset = 0; }
private void _Packet(ScSystemSetting p) { costStone = p.costStone; buyStoneCostDiamond = p.buyStoneCostDiamond; }
void _Packet(ScSystemSetting p) { OnInitConfig(); GetNewExpDIC(p.runeRate); }
private void _Packet(ScSystemSetting p) { ChatCD = p.worldCD; ChatLevel = p.worldLevel; }