// Start is called before the first frame update void Start() { MMBS = GameObject.FindGameObjectWithTag("MainMenuButton").GetComponent <MainMenuButtonScriptV2>(); RBS = GameObject.FindGameObjectWithTag("ResetButton").GetComponent <ResetButtonScriptV2>(); SSV2 = new SaveSystemV2(); RB = GetComponent <Rigidbody2D>(); }
// Start is called before the first frame update void Start() { RB = GetComponent <Rigidbody2D>(); //MMBS = GameObject.FindGameObjectWithTag("MainMenuButton").GetComponent<MainMenuButtonScript>(); SSV2 = new SaveSystemV2(); PBSV5 = GameObject.FindGameObjectWithTag("PlayButton").GetComponent <PlayButtonV5>(); OB = GameObject.FindGameObjectWithTag("OptionButton").GetComponent <OptionButtonV2>(); //RBS = GameObject.FindGameObjectWithTag("ResetButton").GetComponent<ResetButtonScript>(); }