protected RectTransform AddSave(SaveSystem.UILoadData uiLoadData, bool isLatest, int index) { var gameSaveButton = Instantiate(gameSaveLoadButtonPrefab, gameSaveButtonHolder); gameSaveButton.Initialize(uiLoadData, isLatest); saveLoadButtons.Insert(index, gameSaveButton); return((RectTransform)gameSaveButton.transform); }
public void Initialize(SaveSystem.UILoadData uiLoadData, bool isLatestSave) { ResetFill(); filePath = uiLoadData.filePath; lastChangedText.text = uiLoadData.lastChanged.ToString(CultureInfo.InvariantCulture); uiHeart.gameObject.SetActive(false); ApplyLatest(isLatestSave); }
protected RectTransform AddSave(SaveSystem.UILoadData uiLoadData, bool isLatest) { return(AddSave(uiLoadData, isLatest, saveLoadButtons.Count)); }